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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to Treegrunt</title><link>https://sourceforge.net/p/blur-dev/wiki/Treegrunt/</link><description>Recent changes to Treegrunt</description><atom:link href="https://sourceforge.net/p/blur-dev/wiki/Treegrunt/feed" rel="self"/><language>en</language><lastBuildDate>Sat, 08 Feb 2014 00:17:01 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/blur-dev/wiki/Treegrunt/feed" rel="self" type="application/rss+xml"/><item><title>Treegrunt modified by Anonymous</title><link>https://sourceforge.net/p/blur-dev/wiki/Treegrunt/</link><description>&lt;div class="markdown_content"&gt;&lt;h1 id="treegrunt"&gt;Treegrunt&lt;/h1&gt;
&lt;p&gt;The Treegrunt is the main entry point to all of the Blur tools. It is an environment and tool management system that allows a TD to quickly develop and deploy tools to artists. &lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Treegrunt&lt;ul&gt;
&lt;li&gt;Where are all the Tools?&lt;/li&gt;
&lt;li&gt;Updating the Tools Index&lt;/li&gt;
&lt;li&gt;Why do I need to do this?&lt;/li&gt;
&lt;li&gt;How do I run Treegrunt?&lt;/li&gt;
&lt;li&gt;External Treegrunt&lt;/li&gt;
&lt;li&gt;3dsMax Treegrunt&lt;/li&gt;
&lt;li&gt;Softimage Treegrunt&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;hr /&gt;
&lt;h2 id="where-are-all-the-tools"&gt;Where are all the Tools?&lt;/h2&gt;
&lt;p&gt;So if this is the Tool launching system...where are all the tools? For offline installations, the first time you run the Treegrunt you'll have to update its index. &lt;/p&gt;
&lt;h3 id="updating-the-tools-index"&gt;Updating the Tools Index&lt;/h3&gt;
&lt;p&gt;If you don't see any tools, or if you are a Developer who created a new tool, in your Treegrunt: &lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Right-click in Treegrunt &lt;/li&gt;
&lt;li&gt;Choose &lt;code&gt;Environments &amp;gt;&amp;gt; Rebuild Index&lt;/code&gt;&lt;/li&gt;
&lt;li&gt;Hit OK on the popup dialog &lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;This will rebuild the XML index of tools that Treegrunt uses to launch tools from. &lt;/p&gt;
&lt;h3 id="why-do-i-need-to-do-this"&gt;Why do I need to do this?&lt;/h3&gt;
&lt;p&gt;Originally, the Treegrunt system simply looked through the folder system for tools. &lt;/p&gt;
&lt;p&gt;As our tools and necessities became more complex, we needed a faster and more flexible system, so we went with an XML based "database" of tools. This is a much faster system as it doesn't have to troll the filesystem every time it needs to look for tools. &lt;/p&gt;
&lt;p&gt;The XML file provided a single place to lookup all tools, and allowed us to build a generic way to define Tools to register to the system. &lt;/p&gt;
&lt;p&gt;To learn more about adding tools to the treegrunt, look through the &lt;a class="" href="/p/blur-dev/wiki/PyQt/"&gt;tools tutorial&lt;/a&gt;. &lt;/p&gt;
&lt;h2 id="how-do-i-run-treegrunt"&gt;How do I run Treegrunt?&lt;/h2&gt;
&lt;h3 id="external-treegrunt"&gt;External Treegrunt&lt;/h3&gt;
&lt;p&gt;Just double-click the Treegrunt link on your DESKTOP. This will run Treegrunt with any tools registered as External. &lt;/p&gt;
&lt;h3 id="3dsmax-treegrunt"&gt;3dsMax Treegrunt&lt;/h3&gt;
&lt;p&gt;Choose &lt;code&gt;Python &amp;gt;&amp;gt; Treegrunt&lt;/code&gt;. This will run Treegrunt with any tools registered as Studiomax and Legacy Studiomax. &lt;/p&gt;
&lt;h3 id="softimage-treegrunt"&gt;Softimage Treegrunt&lt;/h3&gt;
&lt;p&gt;Choose &lt;code&gt;Python &amp;gt;&amp;gt; Treegrunt&lt;/code&gt;. This will run Treegrunt with any tools registered as Softimage and Legacy Softimage. &lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Sat, 08 Feb 2014 00:17:01 -0000</pubDate><guid>https://sourceforge.net860b57d9be6fe24cbf6a2a17d81eb71eb5e74ea1</guid></item></channel></rss>