Adapted to Python 3.
Logging: now the log file can be rotated without restarting the meta server.
Updated doc.
Fixed
Created a new thread for periodic pinging of servers.
Increased the server ping interval.
Fixed
Fixed calculation of the number of teams with free bases.
Changed temporarily such that all servers are sent to the client, not just those that replied to ping requests.
Fixed
Increased the ping interval to 10 minutes.
Fixed
Added players to the server string returned to clients.
Changed logging of invalid server data to INFO.
Fixed
Encoding the output sent in the FAQ and client ports as ISO-8859-1. Fixed exception handling.
Replacing colon with hyphen in server definitions sent to client.
Fixed
Fixed stacktrace logging.
Added a server that sends contents of the FAQ f...
Fixed typo in encoding name.
Fixed encoding in servers.txt and string return...
Fix
Removed unnecessary file.
Fix in exception handling.
Fix
Fixed uninitialized variable.
Fixed a bug in parsing free bases.
Added log messages for ping.
Added logging of uncaught exceptions in handle ...
Added a test for parsing the number of free bas...
Copied the old RTT value when updating the serv...
Re-encoding server entry from ISO-8859-1 to UTF...
Moved removal of trailing zero to the main hand...
Fixed parsing of free bases when there are no t...
Fixed a bug where update_time was not updated f...
Improved the server parser such that it handles...
Moved some test scripts into the project. Moved...
Not printing the entire server definition unles...
Fixed a bug in recognizing the remove command.
Added some overriding methods to ServerId. Impr...
Fixed wrong interpretation of the stime field. ...
Added a README file.
Implemented client support. Various fixes.
Added tests for serverport.py. Fixed bugs in pa...
Added debug info.
Added logging.
Added the LICENSE file.
Extended the server update timeout to 20 minutes.
Added dumping the server list into a file after...
Fixed the test for uptime.
Changed the scope of a variable.
Refactored such that server database is not a g...
Moved the description of the protocol.
More cleanups.
Updated the documentation
Parametrized the server timeout in server datab...
Parametrized the log file name.
Changed the first like in executable scripts to...
Now servers that haven't sent an update for 5 m...
Added a debug message for when server has not c...
Changed the log level to INFO.
Initial commit. Added 3 basic servers: to handl...
Fixed wrong variable name
Added a placeholder text to the handler for use...
Added a brief protocol description.
Unified the logged messages. Added the class Ip...
Changed the main executable name to metaserver.py
Implemented adding and removing servers.
Refactored and cleaned up.
Implemented pinging of game servers right after...
Removed some debug info.
Parametrized the name of the file where server ...
Changed uptime_time of a server to be a floatin...
Changed the release date for Windows.
Fixed the release date.
Issue #5: Set default geometry to 640x480.
Cleanup
Refactored in radar.c
More refactoring in radar.c
Fix in configure.ac and configure.ac.windows
Issue #5: Added multiplication by radar_scale i...
#5 Set default radar size to 1000x1000 pixels a...
Issue #5: Refactored.
Issue #5: Refactored. Added support for a radar...
Fixed a bug where no dot was shown for self on ...
Toggle between old and new position of the radar
Issue #3: added an option to toggle between the...
Make it possible to switch off the radar
Added a missing texture in the Windows build file.
Issue #4: added the boolean option "radarEnable...
Make it possible to switch off the radar
Fix the positions of the player dots
Add options for dimensions and scaling factor of the radar