blockbuster (BB) on the dmx plays very slow. This is because Dmx doesn't support double buffering.
> WARNING: DBE extension not found; running without double-buffering.
> User specified renderer gtk for the backend
If you saw my previous mail you know that I can use BB with dmx only if I use x11 as renderer and for the user interface. I suppose that if -r dmx option should work than the system have a way in order to use double buffer.
In effect thereis adiffernce between dmxext.h in the system and in BB archive:
unsigned int *masks,
DMXScreenAttributes is a double pointer in BB dmxext.h file. The dmxext.h in the system has DMXScreenAttributes as a single pointer.
Why? How can I use blockbuster with dmx and how can I have a good frame rate using double buffer extension?
thanks in advance