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Becoming a developer

If you would like to help make Blend++ the best game engine ever in anyway you must become a developer. Developers can help wright code, come up with ideas, etc. In order to become a you need to start here:
https://sourceforge.net/p/blendplusplus/discussion/developer_submission/thread/4e83e4d2/

Posted by Jake 2012-04-18

C++ in Blender

Well your Probably wondering where the c++ part is and how it will work. Well heres your answer: First we need to create a little text box or editor that instead of saving the text in it as a .txt (Plain text file) or a .doc (a document file used by newer word processors such as Word) it will save it as a .cpp file. The .cpp extension is used for c++ code. This is not hard to do although it may take some time; after all I am editing a program with hundreds of files and that had a lot more people then just one working on it. As for me I have to work on my own. Thats why I need your help. If anyone can help me incorporate c++ into Blender please contact me. After all thats just the first step to making a c++ editor. After that I need to edit the saving part of the program so it saves the code in the right place. After that I have to link blender with a c++ compiler so the code can be run and put into a program. Then I have to copy the functions that are used for editing the modals, textures, etc. of blender from the built in python to c++ so you can control the complete functionality of Blender with c++. There are many other things that are not worth explaining that I must do to incorporate c++ into Blender.... [read more](/p/blendplusplus/blog/2012/04/c-in-blender/)
Posted by Jake 2012-04-13

Launched project

Blend++ has just been put up on Sourceforge. Now the project can begin! I would like to thank you for all your support and I cant wait to see your ideas, code, and bug reports.

Posted by Jake 2012-04-13