<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to Home</title><link>https://sourceforge.net/p/blenderbitsbobs/wiki/Home/</link><description>Recent changes to Home</description><atom:link href="https://sourceforge.net/p/blenderbitsbobs/wiki/Home/feed" rel="self"/><language>en</language><lastBuildDate>Sat, 19 Oct 2019 09:48:52 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/blenderbitsbobs/wiki/Home/feed" rel="self" type="application/rss+xml"/><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blenderbitsbobs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v27
+++ v28
@@ -1,5 +1,5 @@
 This is an archived project. It is no longer in development since the release of Blender 2.80.
-For versions of these addons that work with Blender 2.80 and later, go to [blendamajigs](/p/blendamajigs/)
+For versions of these addons that work with Blender 2.80 and later, go to [blendamajigs](/p/blendamajigs/).
 The following are links to descriptions of the individual tools in this repository.

 [Zaloopok](/p/blenderbitsbobs/wiki/Zaloopok/)
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Sat, 19 Oct 2019 09:48:52 -0000</pubDate><guid>https://sourceforge.netf7ccf57ae6832498f83deda58bc53b1d6a696009</guid></item><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blenderbitsbobs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v26
+++ v27
@@ -1,3 +1,5 @@
+This is an archived project. It is no longer in development since the release of Blender 2.80.
+For versions of these addons that work with Blender 2.80 and later, go to [blendamajigs](/p/blendamajigs/)
 The following are links to descriptions of the individual tools in this repository.

 [Zaloopok](/p/blenderbitsbobs/wiki/Zaloopok/)
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Sat, 19 Oct 2019 09:48:14 -0000</pubDate><guid>https://sourceforge.net2d2d346975e0c6bc8bcf5fc495e1cc31c1c8b4ca</guid></item><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blenderbitsbobs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v25
+++ v26
@@ -19,6 +19,9 @@
 [Animation:Master importer](/p/blenderbitsbobs/wiki/Animation Master importer)
 Load Animation:Master models and skeletal animations into Blender

+[MAP 220 (Half-Life Map) Exporter](/p/blenderbitsbobs/wiki/MAP 220 Exporter)
+Export polygonal geometry as Half-Life map brushes
+
 **Obsolete:**

 [Mapper style navigation](/p/blenderbitsbobs/wiki/Mapper style navigation) (unnecessary in Blender 2.70 and later)
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Wed, 18 Jul 2018 19:59:50 -0000</pubDate><guid>https://sourceforge.net6130627c49a75eeae5ce3766cdedaa8cea2589b0</guid></item><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blenderbitsbobs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v24
+++ v25
@@ -13,10 +13,10 @@
 [Dark Engine model importer/exporter](/p/blenderbitsbobs/wiki/Dark Engine model importer-exporter)
 Import and export static **.bin** models used in Dark Engine games (Thief, Thief 2 and System Shock 2)

-[Animation:Master model exporter](/p/blenderbitsbobs/wiki/Animation:Master model exporter)
+[Animation:Master model exporter](/p/blenderbitsbobs/wiki/Animation Master model exporter)
 Convert polygonal meshes to Hash spline patches

-[Animation:Master importer](/p/blenderbitsbobs/wiki/Animation:Master importer)
+[Animation:Master importer](/p/blenderbitsbobs/wiki/Animation Master importer)
 Load Animation:Master models and skeletal animations into Blender

 **Obsolete:**
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Fri, 28 Apr 2017 20:40:18 -0000</pubDate><guid>https://sourceforge.netfcec573a9e060a887e62263b5c79d5e4a332a2f2</guid></item><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blenderbitsbobs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v23
+++ v24
@@ -17,7 +17,7 @@
 Convert polygonal meshes to Hash spline patches

 [Animation:Master importer](/p/blenderbitsbobs/wiki/Animation:Master importer)
-Load Animation:Master models into Blender, complete with skeletons
+Load Animation:Master models and skeletal animations into Blender

 **Obsolete:**

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Thu, 13 Apr 2017 12:09:10 -0000</pubDate><guid>https://sourceforge.netdd2a734df2fa3bde17b4d48049903815ec0aec67</guid></item><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blenderbitsbobs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v22
+++ v23
@@ -6,6 +6,7 @@
 [MD5 importer/exporter](/p/blenderbitsbobs/wiki/MD5 exporter)
 id tech 4 (Doom 3) format import and export addon

+[Valve studiomodel (SMD) importer](/p/blenderbitsbobs/wiki/SMD importer)
 [Valve studiomodel (SMD) exporter](/p/blenderbitsbobs/wiki/SMD exporter)
 This is the source format from which models are compiled for the Source, GoldSrc and Xash3D engines, and some other engines (XashNT and Volatile 3D) that are in development.

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Thu, 16 Mar 2017 19:29:40 -0000</pubDate><guid>https://sourceforge.netfc51e0fb9cccb868ac9f39954a180c7c519194d5</guid></item><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blenderbitsbobs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v21
+++ v22
@@ -6,7 +6,7 @@
 [MD5 importer/exporter](/p/blenderbitsbobs/wiki/MD5 exporter)
 id tech 4 (Doom 3) format import and export addon

-[Valve studiomodel (SMD) exporter](p/blenderbitsbobs/wiki/SMD exporter)
+[Valve studiomodel (SMD) exporter](/p/blenderbitsbobs/wiki/SMD exporter)
 This is the source format from which models are compiled for the Source, GoldSrc and Xash3D engines, and some other engines (XashNT and Volatile 3D) that are in development.

 [Dark Engine model importer/exporter](/p/blenderbitsbobs/wiki/Dark Engine model importer-exporter)
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Thu, 13 Oct 2016 11:53:08 -0000</pubDate><guid>https://sourceforge.netddcc3aff0f9b8b884d2aeec836903cbef115019e</guid></item><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blenderbitsbobs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v20
+++ v21
@@ -6,7 +6,7 @@
 [MD5 importer/exporter](/p/blenderbitsbobs/wiki/MD5 exporter)
 id tech 4 (Doom 3) format import and export addon

-[Valve studiomodel (SMD) exporter](p/blenderbitsbobs/SMD exporter)
+[Valve studiomodel (SMD) exporter](p/blenderbitsbobs/wiki/SMD exporter)
 This is the source format from which models are compiled for the Source, GoldSrc and Xash3D engines, and some other engines (XashNT and Volatile 3D) that are in development.

 [Dark Engine model importer/exporter](/p/blenderbitsbobs/wiki/Dark Engine model importer-exporter)
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Thu, 13 Oct 2016 11:52:16 -0000</pubDate><guid>https://sourceforge.net23a9b69cfe84becd172613b2a104de61189640dd</guid></item><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blenderbitsbobs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v19
+++ v20
@@ -5,6 +5,9 @@

 [MD5 importer/exporter](/p/blenderbitsbobs/wiki/MD5 exporter)
 id tech 4 (Doom 3) format import and export addon
+
+[Valve studiomodel (SMD) exporter](p/blenderbitsbobs/SMD exporter)
+This is the source format from which models are compiled for the Source, GoldSrc and Xash3D engines, and some other engines (XashNT and Volatile 3D) that are in development.

 [Dark Engine model importer/exporter](/p/blenderbitsbobs/wiki/Dark Engine model importer-exporter)
 Import and export static **.bin** models used in Dark Engine games (Thief, Thief 2 and System Shock 2)
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Thu, 13 Oct 2016 11:49:39 -0000</pubDate><guid>https://sourceforge.nete807dc9c8362eb893e860b1a5873b544c61ce3e7</guid></item><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blenderbitsbobs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v18
+++ v19
@@ -12,6 +12,9 @@
 [Animation:Master model exporter](/p/blenderbitsbobs/wiki/Animation:Master model exporter)
 Convert polygonal meshes to Hash spline patches

+[Animation:Master importer](/p/blenderbitsbobs/wiki/Animation:Master importer)
+Load Animation:Master models into Blender, complete with skeletons
+
 **Obsolete:**

 [Mapper style navigation](/p/blenderbitsbobs/wiki/Mapper style navigation) (unnecessary in Blender 2.70 and later)
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Sat, 02 Jul 2016 12:52:42 -0000</pubDate><guid>https://sourceforge.net55262b3d70a27f23f56ca9c7a3f97ac43e7465d5</guid></item></channel></rss>