<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to Home</title><link>https://sourceforge.net/p/blendamajigs/wiki/Home/</link><description>Recent changes to Home</description><atom:link href="https://sourceforge.net/p/blendamajigs/wiki/Home/feed" rel="self"/><language>en</language><lastBuildDate>Wed, 28 Aug 2024 12:35:18 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/blendamajigs/wiki/Home/feed" rel="self" type="application/rss+xml"/><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blendamajigs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v16
+++ v17
@@ -14,7 +14,7 @@
 [XashNT mapping tools](/p/blendamajigs/wiki/XashNT-mapping-tools)
 Exports XashNT-compatible **.map** level source files and provides level design aids.

-[Animation:Master importer](p/blendamajigs/wiki/AM_importer)
+[Animation:Master importer](AM_importer)
 Load [Animation:Master](https://www.hash.com) models and skeletal animations into Blender.

 [Animation:Master model exporter](Animation_Master_model_exporter)
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Wed, 28 Aug 2024 12:35:18 -0000</pubDate><guid>https://sourceforge.net1aae06dd7310dc9ddd6f9fd0bbf9d953e5d2a313</guid></item><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blendamajigs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v15
+++ v16
@@ -14,7 +14,7 @@
 [XashNT mapping tools](/p/blendamajigs/wiki/XashNT-mapping-tools)
 Exports XashNT-compatible **.map** level source files and provides level design aids.

-[Animation:Master importer](p/blendamajigs/wiki/Animation%20Master%20importer)
+[Animation:Master importer](p/blendamajigs/wiki/AM_importer)
 Load [Animation:Master](https://www.hash.com) models and skeletal animations into Blender.

 [Animation:Master model exporter](Animation_Master_model_exporter)
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Wed, 28 Aug 2024 12:33:08 -0000</pubDate><guid>https://sourceforge.netcc8768304790911f8d9b3117657590c84de8ef94</guid></item><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blendamajigs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v14
+++ v15
@@ -14,7 +14,7 @@
 [XashNT mapping tools](/p/blendamajigs/wiki/XashNT-mapping-tools)
 Exports XashNT-compatible **.map** level source files and provides level design aids.

-[Animation:Master importer](p/blendamajigs/wiki/Animation Master importer)
+[Animation:Master importer](p/blendamajigs/wiki/Animation%20Master%20importer)
 Load [Animation:Master](https://www.hash.com) models and skeletal animations into Blender.

 [Animation:Master model exporter](Animation_Master_model_exporter)
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Wed, 28 Aug 2024 12:31:28 -0000</pubDate><guid>https://sourceforge.net8c1c346b1b5aa2518cc79ea4ae48379944ce5e49</guid></item><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blendamajigs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v13
+++ v14
@@ -11,6 +11,9 @@
 [XashNT static mesh (CSM) exporter](/p/blendamajigs/wiki/CSM exporter)
 This is the static mesh format in Unkle Mike's XashNT game engine.

+[XashNT mapping tools](/p/blendamajigs/wiki/XashNT-mapping-tools)
+Exports XashNT-compatible **.map** level source files and provides level design aids.
+
 [Animation:Master importer](p/blendamajigs/wiki/Animation Master importer)
 Load [Animation:Master](https://www.hash.com) models and skeletal animations into Blender.

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Thu, 28 Mar 2024 22:36:29 -0000</pubDate><guid>https://sourceforge.neta31ed31953cc7e3820e1d8353767cba1bbb35c42</guid></item><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blendamajigs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v12
+++ v13
@@ -5,10 +5,14 @@

 [Valve studiomodel (SMD) importer](/p/blendamajigs/wiki/SMD importer)
 [Valve studiomodel (SMD) exporter](/p/blendamajigs/wiki/SMD exporter)
-This is the source format from which models are compiled for the Source, GoldSrc and Volatile 3D engines.
+This is the source format from which models are compiled for the Source, GoldSrc, Xash3D and Volatile 3D engines.
+
+[XashNT static mesh (CSM) importer](/p/blendamajigs/wiki/CSM importer)
+[XashNT static mesh (CSM) exporter](/p/blendamajigs/wiki/CSM exporter)
+This is the static mesh format in Unkle Mike's XashNT game engine.

 [Animation:Master importer](p/blendamajigs/wiki/Animation Master importer)
-Load [Animation:Master](https://www.hash.com) models and skeletal animations into Blender
+Load [Animation:Master](https://www.hash.com) models and skeletal animations into Blender.

 [Animation:Master model exporter](Animation_Master_model_exporter)
-Convert polygonal meshes to Hash spline patches
+Convert polygonal meshes to Hash spline patches.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Thu, 21 Mar 2024 12:16:08 -0000</pubDate><guid>https://sourceforge.net10da872cbe07cb0ae4550954c70192a6b44512e4</guid></item><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blendamajigs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v11
+++ v12
@@ -10,5 +10,5 @@
 [Animation:Master importer](p/blendamajigs/wiki/Animation Master importer)
 Load [Animation:Master](https://www.hash.com) models and skeletal animations into Blender

-[Animation:Master model exporter](p/blendamajigs/wiki/Animation_Master_model_exporter)
+[Animation:Master model exporter](Animation_Master_model_exporter)
 Convert polygonal meshes to Hash spline patches
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Tue, 01 Feb 2022 01:22:36 -0000</pubDate><guid>https://sourceforge.netac8ebb5d2b9c678e029a9650f871370d505d301b</guid></item><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blendamajigs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Tue, 01 Feb 2022 01:22:06 -0000</pubDate><guid>https://sourceforge.netd9541c431a8807b36f27b9bb779711670270df93</guid></item><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blendamajigs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v9
+++ v10
@@ -10,5 +10,5 @@
 [Animation:Master importer](p/blendamajigs/wiki/Animation Master importer)
 Load [Animation:Master](https://www.hash.com) models and skeletal animations into Blender

-[Animation:Master model exporter](p/blendamajigs/wiki/Animation%3AMaster%20model%20exporter/)
+[Animation:Master model exporter](p/blendamajigs/wiki/Animation_Master_model_exporter)
 Convert polygonal meshes to Hash spline patches
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Tue, 01 Feb 2022 01:19:56 -0000</pubDate><guid>https://sourceforge.net4664815e2e4ea3ef0abad24d65e00bfa8aeac13c</guid></item><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blendamajigs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v8
+++ v9
@@ -10,5 +10,5 @@
 [Animation:Master importer](p/blendamajigs/wiki/Animation Master importer)
 Load [Animation:Master](https://www.hash.com) models and skeletal animations into Blender

-[Animation:Master model exporter](p/blendamajigs/wiki/Animation%3Master model exporter)
+[Animation:Master model exporter](p/blendamajigs/wiki/Animation%3AMaster%20model%20exporter/)
 Convert polygonal meshes to Hash spline patches
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Tue, 01 Feb 2022 01:18:32 -0000</pubDate><guid>https://sourceforge.neted18eb33899819565177a7e6a466dc9ada1000e8</guid></item><item><title>Home modified by nemyax</title><link>https://sourceforge.net/p/blendamajigs/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v7
+++ v8
@@ -10,5 +10,5 @@
 [Animation:Master importer](p/blendamajigs/wiki/Animation Master importer)
 Load [Animation:Master](https://www.hash.com) models and skeletal animations into Blender

-[Animation:Master model exporter](p/blendamajigs/wiki/Animation:Master model exporter)
+[Animation:Master model exporter](p/blendamajigs/wiki/Animation%3Master model exporter)
 Convert polygonal meshes to Hash spline patches
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nemyax</dc:creator><pubDate>Tue, 01 Feb 2022 01:17:24 -0000</pubDate><guid>https://sourceforge.neta875d8deb6842ec969d59487a6ebd65dbb936323</guid></item></channel></rss>