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Save_Character_Table

Sithlord48

Character Record

Offset Length Description
0x00 1 byte Character ID (Ingored Unless Cait or Vincent's Save Slot) ID-Table
0x01 1 Byte Level (0-99)
0x02 1 Byte Strength (0-255)
0x03 1 Byte Vitality (0-255)
0x04 1 Byte Magic (0-255)
0x05 1 Byte Spirit (0-255)
0x06 1 Byte Dexterity (0-255)
0x07 1 Byte Luck (0-255)
0x08 1 Byte Strength Bonus (Power Sources used)
0x09 1 Byte Vitality Bonus (Guard Sources used)
0x0A 1 Byte Magic Bonus (Magic Sources used)
0x0B 1 Byte Spirit Bonus (Mind Sources used)
0x0C 1 Byte Dexterity Bonus (Speed Sources used)
0x0D 1 Byte Luck Bonus (Luck Sources used)
0x0E 1 Byte Current limit level (1-4)
0x0F 1 Byte Current limit bar (0xFF = limit break)
0x10 12 Bytes Name ,Game's Naming Boxes Cap you At 9 Chars FFText
0x1C 1 Byte Equipped weapon
0x1D 1 Byte Equipped armor
0x1E 1 Byte Equipped accessory
0x1F 1 Byte Character flags - 0x10-Sadness, 0x20-Fury
0x20 1 Byte Char order - 0xFF-Normal, 0xFE-Back row
0x21 1 Byte Level progress bar (0-63) Games Gui Hides Values <4, 4-63 are visible as "progress"
0x22 2 Bytes Learned limit skills Limit Format
0x24 2 Bytes Number of kills
0x26 2 Bytes Times limit 1-1 has been used
0x28 2 Bytes Times limit 2-1 has been used
0x2A 2 Bytes Times limit 3-1 has been used
0x2C 2 Bytes Current HP
0x2E 2 Bytes Base HP (before materia alterations)
0x30 2 Bytes Current MP
0x32 2 Bytes Base MP (before materia alterations)
0x34 4 Bytes Unknown
0x38 2 Bytes Maximum HP (after materia alterations)
0x3A 2 Bytes Maximum MP (after materia alterations)
0x3C 4 Bytes Current EXP
0x40 4 Bytes Materia in Weapon slot 1 Materia Format
0x44 4 Bytes Materia in Weapon slot 2 Materia Format
0x48 4 Bytes Materia in Weapon slot 3 Materia Format
0x4C 4 Bytes Materia in Weapon slot 4 Materia Format
0x50 4 Bytes Materia in Weapon slot 5 Materia Format
0x54 4 Bytes Materia in Weapon slot 6 Materia Format
0x58 4 Bytes Materia in Weapon slot 7 Materia Format
0x5C 4 Bytes Materia in Weapon slot 8 Materia Format
0x60 4 Bytes Materia in Armor slot 1 Materia Format
0x64 4 Bytes Materia in Armor slot 2 Materia Format
0x68 4 Bytes Materia in Armor slot 3 Materia Format
0x6C 4 Bytes Materia in Armor slot 4 Materia Format
0x70 4 Bytes Materia in Armor slot 5 Materia Format
0x74 4 Bytes Materia in Armor slot 6 Materia Format
0x78 4 Bytes Materia in Armor slot 7 Materia Format
0x7C 4 Bytes Materia in Armor slot 8 Materia Format
0x80 4 Bytes EXP to next level

Related

Wiki: Save_Char_ID
Wiki: Save_Limit_Format
Wiki: Save_Materia_Format
Wiki: Savemap

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