Character Record
| Offset | Length | Description |
|---|---|---|
| 0x00 | 1 byte | Character ID (Ingored Unless Cait or Vincent's Save Slot) ID-Table |
| 0x01 | 1 Byte | Level (0-99) |
| 0x02 | 1 Byte | Strength (0-255) |
| 0x03 | 1 Byte | Vitality (0-255) |
| 0x04 | 1 Byte | Magic (0-255) |
| 0x05 | 1 Byte | Spirit (0-255) |
| 0x06 | 1 Byte | Dexterity (0-255) |
| 0x07 | 1 Byte | Luck (0-255) |
| 0x08 | 1 Byte | Strength Bonus (Power Sources used) |
| 0x09 | 1 Byte | Vitality Bonus (Guard Sources used) |
| 0x0A | 1 Byte | Magic Bonus (Magic Sources used) |
| 0x0B | 1 Byte | Spirit Bonus (Mind Sources used) |
| 0x0C | 1 Byte | Dexterity Bonus (Speed Sources used) |
| 0x0D | 1 Byte | Luck Bonus (Luck Sources used) |
| 0x0E | 1 Byte | Current limit level (1-4) |
| 0x0F | 1 Byte | Current limit bar (0xFF = limit break) |
| 0x10 | 12 Bytes | Name ,Game's Naming Boxes Cap you At 9 Chars FFText |
| 0x1C | 1 Byte | Equipped weapon |
| 0x1D | 1 Byte | Equipped armor |
| 0x1E | 1 Byte | Equipped accessory |
| 0x1F | 1 Byte | Character flags - 0x10-Sadness, 0x20-Fury |
| 0x20 | 1 Byte | Char order - 0xFF-Normal, 0xFE-Back row |
| 0x21 | 1 Byte | Level progress bar (0-63) Games Gui Hides Values <4, 4-63 are visible as "progress" |
| 0x22 | 2 Bytes | Learned limit skills Limit Format |
| 0x24 | 2 Bytes | Number of kills |
| 0x26 | 2 Bytes | Times limit 1-1 has been used |
| 0x28 | 2 Bytes | Times limit 2-1 has been used |
| 0x2A | 2 Bytes | Times limit 3-1 has been used |
| 0x2C | 2 Bytes | Current HP |
| 0x2E | 2 Bytes | Base HP (before materia alterations) |
| 0x30 | 2 Bytes | Current MP |
| 0x32 | 2 Bytes | Base MP (before materia alterations) |
| 0x34 | 4 Bytes | Unknown |
| 0x38 | 2 Bytes | Maximum HP (after materia alterations) |
| 0x3A | 2 Bytes | Maximum MP (after materia alterations) |
| 0x3C | 4 Bytes | Current EXP |
| 0x40 | 4 Bytes | Materia in Weapon slot 1 Materia Format |
| 0x44 | 4 Bytes | Materia in Weapon slot 2 Materia Format |
| 0x48 | 4 Bytes | Materia in Weapon slot 3 Materia Format |
| 0x4C | 4 Bytes | Materia in Weapon slot 4 Materia Format |
| 0x50 | 4 Bytes | Materia in Weapon slot 5 Materia Format |
| 0x54 | 4 Bytes | Materia in Weapon slot 6 Materia Format |
| 0x58 | 4 Bytes | Materia in Weapon slot 7 Materia Format |
| 0x5C | 4 Bytes | Materia in Weapon slot 8 Materia Format |
| 0x60 | 4 Bytes | Materia in Armor slot 1 Materia Format |
| 0x64 | 4 Bytes | Materia in Armor slot 2 Materia Format |
| 0x68 | 4 Bytes | Materia in Armor slot 3 Materia Format |
| 0x6C | 4 Bytes | Materia in Armor slot 4 Materia Format |
| 0x70 | 4 Bytes | Materia in Armor slot 5 Materia Format |
| 0x74 | 4 Bytes | Materia in Armor slot 6 Materia Format |
| 0x78 | 4 Bytes | Materia in Armor slot 7 Materia Format |
| 0x7C | 4 Bytes | Materia in Armor slot 8 Materia Format |
| 0x80 | 4 Bytes | EXP to next level |
Wiki: Save_Char_ID
Wiki: Save_Limit_Format
Wiki: Save_Materia_Format
Wiki: Savemap