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Sithlord48

HISTORICAL ONLY NO LONGER MAINTAINED

1.10.0

  • Light and Dark color Scheme options
  • Filename suggestions for exports
  • Improved Settings Dialog
  • Dynamic Language Switching
  • Finalized PS3 format support (psv)
  • Finalized Psp format support (vmp)
  • Suport Switch Saves
  • Support Popular single save fomats (psx, ps1, msx mcb pda mcs)
  • More location for location Viewer
  • Default to non native dialog.

1.9.91

  • New: More HiDpi Adjustments
  • Fixed: track the hex Editor tab's curosr position on tab changes.
  • ff7tk: Fixed Loading Psv file crashes host.
  • ff7tk: Fixed Issue#12
  • ff7tk: Fixed Issue#17
  • ff7tk: Fixed Issue#37
  • ff7tk: Fixed Chocobo pCount / Personality layout was overlapping Speed Notes.
  • ff7tk: Chocobo name not showing place holder text at right times

1.9.90

  • New: Items Tab now Contains command buttons for keyitems and flyers for easier access.
  • New: Advanced modes for different ff7tk widgets can be set indpendently in options.
  • New: Apply Button for Replay Missions;Browse the options without changing your data.
  • Fixed: Cloud's Flashback now set Sephiroth's char data for you
  • Fixed: Snowboard times are now saved / read correctly.
  • Fixed: Backwards label for turtle paradise / keyItems
  • Fixed: Option Dialog didn't restoreGeometry
  • ff7tk: Compiler check on win32 to adjust packing method
  • ff7tk: Scaling for HiDpi in all widgets.
  • ff7tk: Fixed incorrect width for base HP/ base MP boxes on charEditor
  • ff7tk: Editable Combos for ItemSelector and MateriaEditor.
  • ff7tk: fix coverity detected defects. (0.00 Defect Rate for ff7tk !!)

1.9.83

  • New: Black Chocobo Will attempt to sign psv files using user provided key/seed pair.
  • New: vmc saves slot no longer tied to block number.
  • New: Black Chocobo will prefer settings.ini if present with the exe.
  • Various Gui Tweaks mostly sizing/spacing fixes.
  • ff7tk: Fixed a few incorrect location mapnames
  • ff7tk: icons now prefer to use qresource system
  • ff7tk: source rearanged

1.9.82

  • Black Chocobo Will Now Select its own Size, also Save/Restory Geometry
  • Clean up unused Icons.
  • Black Chocobo Will now Use Native Style (except mac os)
  • Fixed: Signing for non numeric User ID (Stright md5)
  • Fixed: Menu Locked and Visible changes backwards.
  • ff7tk: + Achievement Editor
  • ff7tk: + Field Items shown in location Editor

1.9.8

  • New Error Box Dialog
  • Better Handling of Japanese PSX versions hard item qty limit
  • Optimized Refresh Code.
  • Cleaned Up Menus - Only one Import and Export (save as) Function
  • Fixed:Diff Table
  • Fixed:Few Wrong Materia Slot Counts and Stat Modifiers
  • Fixed:Crash On Clear Slots with no file loaded.
  • Fixed:Sadness/Fury value were backwards
  • New: Use Same Format as FF7 For Location Data (XYTD)
  • New: HexEditor for full psxslot or ff7slot Editing
  • New: CountDown Timer, condor Funds condor Wins Loses
  • ff7tk: + View and Export Psx Data (even multi block saves)
  • ff7tk: + Remove Slots From Slot Select Dialog (multiblocks will clean up sub blocks)
  • ff7tk: + Almost All Locations And New Viewer.
  • ff7tk: + CharEditor and ChocoboEditor Widgets now have wrapping spinboxes
  • ff7tk: + More ENUMS for Char/Item/and Save.

1.9.7

  • ff7tk: New: Slot Selection Dialog and Slot Preview..
  • ff7tk: New: Char Editor Widget
  • ff7tk: New: Materia Editor Widget
  • ff7tk: more locations known
  • ff7tk: New: Chocobo Editor
  • ff7tk: New: ItemList Widget
  • ff7tk: Support for FF7 pc 2012 metadata.
  • BC: New Drop File Support.
  • BC: New Toolkit items Fix Many old bugs.

1.9.6

  • New:Added .VM1 to list of VMC formats
  • New:Dialog Preview Widget (ff7tk)
  • New:Item Preview Widget (ff7tk)
  • New:Static Data Classes (ff7tk)
  • New:Added Support for French PSX BASCES-00868
  • Fixed:E.Skills Not updating in some cases.
  • Fixed: Bug In Dex And Vgs Header.
  • Fixed: Bug In Eskill,KeyItem,Tparadise,Phs,Menu sometime preventing changes from saving

1.9.51

  • Fixed: Non English add materia boxes not correctly showing contents.

1.9.5

  • New:Re-written String converter should work better with corrections.
  • New:Stat Calculation
  • New:Prompt to save when a file has unsaved changes.
  • New: Many Improvments for handling (and editing) non FF7 saves.
  • New: German Language Support.
  • Fixed: File Type Detection no longer just by ext uses "magic numbers" to be extra sure.
  • Fixed: Empty/Non-FF7 Slots Look better in slot select.
  • Fixed: removed all global vars;replaced w/ proper class methods and pointers to data.
  • Fixed: save button broken.

1.9.4

  • New: Japanese Translation Added.
  • New: Cpy/Paste Materia Slots
  • New: files can now be "opened with" BC.
  • New: Field Items picked up can be twiddled (WIP)
  • New: Edit # of steps
  • New: Game Progress Tab , now more useful.
  • New: Edit Controls (non-pc saves affected)
  • Fixed: Optimized Slot Select Dialog, and other internals.
  • Fixed: Proper Nix install path of /opt/blackchocobo (simlinked exe to /usr/bin/blackchocobo)

1.9.3

  • New: Unknown Var Tab can Now compare slots,with colored Diffs and ascii values.
  • New: Reload File (F5) For those who play and look at changes (mainly me)
  • New: Field Locations: "Chocobo Ranch" And "Highwind"
  • New: NTSC <=> PAL time Conversion (Prompts when needed)
  • New: Chocobo "Unable To Mate" Editable (just born or just mated)
  • New: Toggle Chocobo Stable Occupied (no long need to edit them in order)
  • New: Added One of each Mastered Materia To materia stash (will remove all others)
  • Moved: Remove all materia button to Materia Tab
  • Fixed: Chocobo Names editable again
  • Fixed: Dialogs Inherate Sytle From Mainwindow
  • Fixed: use the slot selection dialog action (instead making them on the fly)
  • Fixed: Materia Skills no longer contain "mastered"
  • Updated: Some Internal Changes that you shouldn't notice

1.9.2

  • New: Editable Unknown Vars
  • Fixed:Spawning Windows (no memory shared)
  • Fixed:Limit Checkboxes Not Being Checked Correctly
  • Fixed:Cait/Vincent Order Incorrect in PHS boxes.

1.9.1

  • New:Spawn New Windows (mainly for testing)
  • New:Simple Unknown Var Tab (part of test data) to view whats in the "unknown" vars (find new stuff this way)
  • New:Flashback "Church In The Slums"
  • New:Automatic Exp <-> LVL Setting (enabled by default)
  • Fixed:Empty Chocobo's Start W/ Empty Names Not " "
  • Fixed:Lots Of Typo's...
  • Fixed:"Time Bug" (seconds were calculated incorrectly)
  • Fixed:"Gravity Bug"(empty slots w/o 0xFFFFFF as ap)
  • Fixed: Gil,Exp,CosterScore and other Incorrect Caps
  • Fixed:Keycard 66 Missing for Key Item List. (with extra midgar part)
  • Update:Location Tab; Both Save && World Locations in one Tab!
  • Update:Almost All SpinBoxes "Wrapping"

1.9

  • New:Font Can Be Set (with limited size options)
  • New:Basic Editing of Items On the world map.
  • New:PSV saving is enabled (but no checksum is created) Like VMP files don't expect this to work on your ps3
  • New:Toggle Ruby / Emerald Weapon On The World Map (also depends on plot progression var)
  • New:Toggle Filed Help and Battle Target Labels
  • New:Character materia in Equipment Tab is Now more like the materia tab version.
  • New:Char Id's Can Be Changed in Debug(USE WITH EXTREME CAUTION!)
  • New:Now Both Save(overwrite) and Save As options.
  • New:Added Support for Non Standard Virtual Memcard Formats VGS(.vgs .mem) or Dex-Drive Format (*.gme) Export in these formats too.
  • New:Young Clould and Sephiroth Improvements.
  • New:Psx Icon Previews are Done on the Fly (thanks myst6re for the icon class)
  • Updated:Non-FF7 Slot Dialog and Slot Select to Use Psx Save Icons.
  • Updated:Added Support For More "Standard" Virtual Memcard Formats + .mc .mci .ps .psm *.dff. (mcr/mcd with different ext)
  • Updated:Internal Code Clean up and Slight restructureing to make maintance easier in the future.
  • Updated:Spanish And French Translations.
  • Fix:Psx And Psv region detection should work correctly now.
  • Fixed:New Game and New Game + will Start w/ the opening video
  • Fixed:Titan And Ramuh's Ap Requirements For Levels were Switched, Shiva's Cost Was To High,Some Items were missing the space between name and cost.
  • Fixed:Cleaning Slot Headers on Delete slot.
  • Fixed:Possible Crash When "DON'T USE" materia in list (only kernel modders should ever get this crash)
  • Fixed:All Strings Are Translatable

1.8

  • New: New About dialog
  • New: Main Black Chocobo Window is resizable. (as well as all other windows)
  • New: Psx Icons Shown as Part of region info (in future may be done "on the fly" so non ff7 slots show right icons)
  • New: Options to reset some settings to default
  • Fixed: list area not resizing in slot select dialog
  • Fixed: small gui issues, better use of layouts, and grouping
  • Fixed: now we don't export non ff7 saves to pc from other formats.
  • Fixed: options dialog paths displaing incorrectly after folder selection is used to change the path.
  • Fixed: Pc Header Data now has byte mask generated on the fly,the empty bit is correctly used now,as well as initial slot selection being set to the slot your viewing when you save.
  • Fixed: MC saves and PSX saves now will correctly display slots in game
  • Fixed: Possible Issue with lang files not being found correctly.
  • Updated: Spanish Translation (thanks Eslava!)
  • Updated: French Translation (Correctly, Idk cause its was done mostly w/ google translator)

1.7

  • New: Program has Style for consistant look across platforms.
  • New: Check for non ff7 slots on mcr/mcd vmp files and prompt for action.
  • New: Icons for the newer actions, also new icons for some older actions.
  • New: New Game+ option in edit menu that creates a new game from your current slot.
  • New: Options Dialog path entry via text boxes
  • New: Slot Selection Dialog Detects Empty Slots.
  • Fixed:Keyitems annoying tendency to move the lists scroll bar when selecting items
  • Fixed:Default settings for the location of save0;
  • Fixed:save0 potions were picked up in bombing mission
  • Updated: Slot Selection Dialog
  • Updated: Party Tab's character portrates size to be slightly larger.
  • Updated: Tab order for all dialogs.

1.6

  • New: Set A Slot as the games default data (and you can select you own just make a psx export of your default save)
  • New: Default save name for psx files depends on region(exports too)
  • New: Export Mc Types (mcd/mcr)
  • New: Young Cloud icon
  • New: Larger Char Icons.
  • New: Change Portrat when sephiroth or young cloud are detected
  • New: Detect and Change the region of your mcr/mcd/vmp files.
  • New: PSX headers (including those on virtual memory cards) will now save the time correctly for previewing in the psx memory card manager or anything that trys to emulate it.
  • Fixed: proper creation of the Mc header info.if you paste a slot in an mc it gets header data now(affects mcr/mcd/vmp files)
  • Fixed:Pc header not being writtein on exports
  • Fixed:A Possible Crash on windows when summon materia filter selected
  • Fixed:A Possible Crash on 32-bit systems
  • Fixed:A Possible Crash when Opening a file after guirefresh has been called.
  • Fixed:A Possible Crash when using materia tab w/ Empty Slots.
  • Fixed:Minute save bug (esalva reported)
  • Fixed:Not Saving Description time when Editing the Time
  • Fixed:The Throw back to cloud issues eslava reported
  • Fixed:Lists No longer have Default selections
  • Fixed:Linux installer now creates the link for /usr/games
  • Fixed:Linux And Windows Installers now set proper work path so lang change works w/ shortcut created
  • Changed: 0x09 and 0x0A in party menu to y.cloud/sephiroth w/ icons (no flags are set if added to party)
  • Changed: Items are no longer added to empty slots when clicked on , you much select an item after clicking a slot now
  • Added: Opened File Name Shown in Title
  • Added: Ability to save non checksumed VMP files (for those who can use them)
  • Internal Optimizations and code clean up

1.5

  • New: Real Installer For Windows
  • New: Coaster High Scores Editable
  • New: Edit Materia Caves Empty
  • New: Tutorials Switches(Testing)
  • New: Edit Aquired Secret Characters(Testing)
  • New: Testing Tab
  • New: Menu Items Can now be locked or hidden
  • New: Options Menu
  • Gui: Misc Tweaks.
  • Fixed: Time Changes were not being saved
  • Fixed: Chocobos speed and sprint values not being saved
  • Update: Linux Install Script

1.4

  • New: Install Script For Linux
  • New: Icons For Win32 and Mac OS
  • New: Load/Save Functions
  • New: Load Psp Saves (.vmp format)
  • New: Display of Characters Unknown bytes (all 4)
  • New: Gui Tweaks
  • New: Black Chocobo Test mode (unlocks/shows a few things that are locked/hidden other wise)
  • Fixed: Keyitem load bug
  • Fixed: Phs Related issues chars can now have both unlocked and allowed in phs editable
  • Fixed: Fury/Sadness, they are now removable
  • Fixed: Typo in mcr save dialog.
  • Fixed: Level not updated in description when changed.
  • Fixed: Eskill automaster bug
  • Fixed: Dialog Colors now save , and fixed backward values on load
  • Updated: Spanish Translation (thanks eslava)
  • Updated: French Translation
  • Added Replay: Aerith Death

1.3

  • Fixed: raised input cap for battles, runs and kills to 65535
  • New:Materia Tab
  • Updated:Item Tab
  • Updated:Spanish Translation (thanks eslava)
  • Added Date Scene Replay Option.

1.2.1

  • Fixed: Quest Crashing Bug
  • Fixed: Bug In Char Materia When Cait Sith or Vincent are locked.
  • Fixed: Error in items list that could allow materia to be placed in items.
  • GUI: Tweaked a few Items for better alignment
  • GUI: Changed Value of Chocobo Max Stamina to 9999
  • Other minor changes.

1.2

  • Fixed: Stat and limit bar vaules >128 now work as expected
  • Fixed: Item Index #'s now work correctly, as a result item # 128 can be added to your inventory (Masamune)
  • Fixed: Materia in char weapons/armor can now be correctly assigned new ap values.
  • New:E.skill's can now be edited when in char weapons/armor
  • New:Removed remaining "apply" buttons
  • New:Added Master and clear buttons for materia slots (both in "stock" and "armor/weapons")
  • New:Added A Clear Button For Items
  • New:Replay Missions (WIP)
  • New:copy/paste slots! in save w/ more then on slot, copy buffer stays in ram between file loads!
  • New:Clear Slots back to nothing.
  • New:Re Done Save Location Tab with working warps(~50 locations so far).

1.1

  • Fixed: bug that would make all new or edit materia's AP 0xFFFFFF
  • Fixed: Open dialog's default files is now "known save types"
  • Fixed: potential bug from open one format ad saving to another (this is done w/ export menu)
  • Fixed: bug when using export w/ a custom controller mapping (exports controls are to default)
  • Fixed: Slot selection Dialog Now only show for save games w/ more then one slot.
  • Fixed: bug that would cause un wanted slots to be filled in some cases when exporting pc saves.
  • New: Edit Mcd saves (pcsx's virtual memcard format)
  • New: export menu can export to a PC or PSX save game.
  • New: Slot menu to change the current slot you are looking at (in pc or mc saves)
  • New: Import menu, import your psx or psv saves in to a pc save slot

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