The OpenGL bzflag in default mode opens a full
screen unadorned window over everything else
on the desktop (foreground). blackbox 0.65.0 (from the
Mandrake rpm) does not deliver keyboard events to
this window. According to Jon Trulson at xig:
"without the -window paramater, bzflag will go
fullscreen with a 'redirect override' window - meaning
the WM is supposed to ignore the window (no
However, it does NOT mean that the WM shouldn't deliver
keyboard events, and blackbox doesn't, at least to this
If bzflag is run with -window -geometry 800x600 it
comes up in an adorned window and then blackbox does
deliver keyboard events and the game runs correctly.
On the same system bzflag ran correctly in full screen
mode under kde, gnome and iceWM.
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