BlackBox Code
Brought to you by:
hackyoufuckman
File | Date | Author | Commit |
---|---|---|---|
CMake | 2019-03-02 |
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[731cc1] Added Window class and glfw submodule for it |
include | 2019-03-04 |
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[557833] Improved window interface and implementation |
res | 2019-03-04 |
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[557833] Improved window interface and implementation |
src | 2019-03-04 |
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[39dcde] create lexer implementation ( without regex ) |
submodules | 2019-03-02 |
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[731cc1] Added Window class and glfw submodule for it |
tests | 2019-03-04 |
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[557833] Improved window interface and implementation |
.gitignore | 2019-03-02 |
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[f70f2b] Added shader program class blank |
.gitmodules | 2019-03-02 |
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[731cc1] Added Window class and glfw submodule for it |
CMakeLists.txt | 2019-03-04 |
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[410aad] Added message status |
README.md | 2019-03-04 |
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[2c87dd] Update README.md |
opengl (GLFW) game engine
to build project, make build directory in repository root
and type this command:
cmake -DCMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake -DBUILD_SHARED_LIBS=ON ..
if your platform is Windows then add to flags -DWIN32=ON
For get glfw submodule two commands need to be executed:
git submodule init
to initialize your local configuration file and
git submodule update
to get all the data from the submodule