From: Gabriel B. <ga...@co...> - 2002-03-21 20:31:28
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I dislike C++ exceptions, personally. I've always used C-style setjmp/ longjmp stuff, but I doubt that will be appropriate. I'd lean towards simple return-types and just being *very* careful about checking all possible results. Still, if you think we should use exceptions, I will go with it fine... it'd probably cut down on some hard crashes =3D3D) I'll leave this up to you. Neiras -- Random tidbit: Uncle Ed's Rule of Thumb: Never use your thumb for a rule. You'll either hit it with a hammmer or get a splinter in it. |