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From: William J. M. <wm...@es...> - 2003-09-12 19:47:00
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Looks like blu_local_window_set is the function that does what we need, but that's in CBEEP.h under the base directory. Need to find where it's exposed at a higher level... -bill On Thu, Sep 11, 2003 at 10:28:32AM -0400, David C Niemi wrote: > > Darren's suggestion about sending too fast and your suggestion about the > window size both sound promising. The very first few frames were not > fragmented, but before long it began to fragment as I described, and I was > indeed feeding the frames in very rapidly. > > So how does one adjust the window size, and what is a sensible amount to > set it to? This is currently running over loopback, where MTU is 16K. > > Meanwhile I've modified my application to reassemble the tiny fragments as > needed, but I expect that avoiding the fragmentation in the first place > will substantially improve performance. > > DCN > > On Wed, 10 Sep 2003, William J. Mills wrote: > > This has to do with the frame size and window size. The data payload > > will be reduced by the amount of the frame headers, which is the > > missing info to make the payload sizes make more sense I think. > > > > My suspicion is that the frame and window sizes are perhaps > > similar.... try cranking up the window size and see what that does. > > > > -bill > > ------------------------------------------------------- > -- David C. Niemi Adeptech Systems, Inc. -- > -- Reston, Virginia, USA http://www.adeptech.com/ -- > ------------------------------------------------------- > > > > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Welcome to geek heaven. > http://thinkgeek.com/sf > _______________________________________________ > Beepcore-c-users mailing list > Bee...@li... > https://lists.sourceforge.net/lists/listinfo/beepcore-c-users |