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Bomberbastards / News: Recent posts

Bomberbastards 0.1.8 was released

This is mainly a bugfix release.
Video options have been made available through the menu and split-screen mode has been improved. (up to six players)

Also, the very mysterious 'remover' bonus was added, and it's possible to deactivate the counting of suicides as kills (faster games)

Hope you enjoy,
stilgar

Posted by Martijn van der Kwast 2003-03-01

Bomberbastards 0.1.6 - Valentine's Edition

Lots of graphic improvements, the game is much more playable on slower computers. The sprite engine now supports layers (walk under the trees..) and collision detection is more efficient.

Statistics about players are now saved, you you can check how many kills you ever made, or what your total playing time has been.

To game modes are implemented: kill (reach max_kills before time is up) and survive (be the last bastards standing to make a point)... read more

Posted by Martijn van der Kwast 2003-02-15

Bomber Bastards 0.0.5

A new version with new features ;) import map settings from atomic bomberman, customize field settings and primitive support for start locations.

Also, the directories have been rearranged to make it easier to customize the game

Posted by Martijn van der Kwast 2002-12-18

0.0.3a windows binary is out !

Go download this windows demo version of Bomber Bastards ! Resolution can be changed through _init.cmd. Enjoy !

Posted by Martijn van der Kwast 2002-12-11
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