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#3 Pathfinding, collision avoidance

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nobody
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5
2010-11-16
2010-11-16
Ben Thorson
No

This is going to be the most difficult, yet probably most important task to do. This is different than what to do if ships actually do hit eachother(I vote make em both sink, which would be impractical if they are running into eachother all the time). We need to come up with some sort of simple avoidance, which is doable. From there we can work on getting ships to move in formation, have ships escort eachother etc...

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