Game can crash every time (At least I think so). And
nothing seems to trigger crash. It happens usually
after some time of playing.
Also game can also freeze "any time". You can reproduce
at least this bug when you in the beginning attack
Demogorgon in "Defeat Demogorgon"-map.
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When a music file is finished playing the engine calls the Lua
function MusicStopped to determine which file to play next.
This function is missing in bfm.
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This is fixed now.