From: Ricky Z. <zha...@gm...> - 2017-08-12 12:25:31
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Thanks for sharing this! This will be a superb work to renovate BII. I don’t mean to hijack your thread. But since you touch SDL2 topic, I wonder how to make it looks nicer in hi-res monitor. Even in 2K monitor nowadays, I think the font size and game screen is way too small. I know that mini Mac has zoom 2X feature. My educated guess is that the zoom implement this way — If there is a pixel like [x, y, RGB(r,g,b)], then zoom 2 X is to draw a 2X2 matrix: [x, y, RGB(r,g,b)], [x+1, y, RGB(r,g,b)] [x, y+1, RGB(r,g,b)], [x+1, y+1, RGB(r,g,b)] I can imagine in some cases it won’t looks good. Thus, we need to smooth it with anti-aliasing. But this is beyond my expertise. If anyone has insight to solve this problem in hi-res, please let me know. thanks, Ricky |