From: Alexei S. <ale...@gm...> - 2011-03-24 00:23:33
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FYI: Patches welcome. -Alexei On Wed, Nov 24, 2010 at 5:55 AM, Jaime Cagigal <jca...@gm...> wrote: > Hi > > 2010/11/24 Em Adespoton <ade...@gm...>: >> Yes, catchy subject, but I figured it was about time to move my request over >> from the emaculation discussion threads to the official mail list. >> >> What: >> Right now, it is not feasible to have several instances of BII with >> different OSes because they all share the same XPRAM file stored in a fixed >> location. >> >> I'd love to be able to set a 'xpramfile' property in the prefs file or on >> the command line, similar to the existing 'keycodefile' property that sets >> the keycode file location. >> >> This is the one last bit of code tying BII down. Questions? Comments? >> > Sounds ok, but please use the default xpram file location if the new > property is not found in the prefs file. > > If no property is specified in the prefs file the 2nd, 3rd, 4th > instance could use a copy in ram of the original xpram file. The > changes wouldn't be saved to the original xpram file but at least you > would be able to launch more instances without changing any file. > > > -- > Saludos/Best Regards > Jaime Cagigal > > ------------------------------------------------------------------------------ > Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! > Tap into the largest installed PC base & get more eyes on your game by > optimizing for Intel(R) Graphics Technology. Get started today with the > Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. > http://p.sf.net/sfu/intelisp-dev2dev > _______________________________________________ > basilisk-devel mailing list > bas...@li... > https://lists.sourceforge.net/lists/listinfo/basilisk-devel > |