From: Tomek J. <to...@je...> - 2005-05-15 10:45:11
|
Gwenole Beauchesne napisa=C5=82(a): > Hi, > > I have committed the slirp code from QEMU to CVS. This makes it=20 > possible to have full user mode network emulation, i.e. no need for a= =20 > specific kernel module or messing with some configuration. Simply mak= e=20 > sure you have "ether slirp" in your prefs items. It turns out to be=20 > the fastest network solution on my system, though it has some=20 > limitations. > > Tested on: Linux (x86_64, x86, ppc), NetBSD (x86), FreeBSD (x86),=20 > MacOS X. > > Note that on big endian systems, it seems Basilisk II can hang during= =20 > network transfers. I don't really know why. In Linux/ppc, I can notic= e=20 > "packet received, triggering Ethernet interrupt" without a matching=20 > "EtherIRQ" call. Surprising. > > Does it also apply to Sheepshaver? I think it doesn't, but since they=20 both share a lot of code, at least it makes sense to ask. By the way, I found muself the first "real" usage of Sheepshaver.=20 Spiderweb Software (www.spidweb.com) is developing some great games, bu= t=20 usually they are firstly releasing them for Mac. So I employed=20 Sheepshaver for Windows to run Geneforge 3. Works great, with sound and= =20 only with occasional hangs (it looks as if the mouse and the keyboard=20 stopped responding, whereas everything else, that is animations and=20 sound, still worked). Tomek |