From: Rob S. <ro...@xb...> - 2004-01-21 04:36:45
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Yeah I was not sure if the error was because of all the user modified BeOS's out there. Since the fall of Be inc. , thing s have just gone nuts. I did not know weather this was an issue becauased of updated video drivers (unified Nvidia Drivers) or the P4 optimized Kernel or what. What I would like to see is the rebirth of Be, with things like having the updated X86 SheepShaver on Be also getting the Latest BII working. Unfornately I understand very little C++ and more of a hardware man my self. I would like to help out any way possible with out having to write a line of code as I know there is nothing I can contribute. While I can follow it to a degree I am no where on the level where I would need to be to suggest ideas. There happens to a fellow on beshare name Scanity that who is very knowledgable and was talking about how possiblity one could improve sheepshaver . I am going to try to hook him into to just look at the source and see what he thinks. Nigel Pearson wrote: > Hi Rob. > >> video_beos.cpp:208: `VideoModes' undeclared (first use this function) >> video_beos.cpp:208: (Each undeclared identifier is reported only once >> video_beos.cpp:208: for each function it appears in.) >> video_beos.cpp:209: implicit declaration of function `int >> video_init_depth_list(...)' >> video_beos.cpp:210: `VideoMonitor' undeclared (first use this function) >> make: *** [obj.x86/video_beos.o] Error 1 > > > In March 2002, the video interface changed. It became a C++ abstract > base class, with the implementation in each platform's code area. > It looks like the BeOS code still uses the old API. > > -- > Nigel Pearson, ni...@in... | "People say I'm strange, does it > Telstra BI&D, Sydney, Australia | make me a stranger? > Office: 8255 4222 Fax: 8255 3153 | My best friend was born > Mobile: 0408 664435 Home: 9792 6998 | in a manger" -DC Talk > > > > ------------------------------------------------------- > The SF.Net email is sponsored by EclipseCon 2004 > Premiere Conference on Open Tools Development and Integration > See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. > http://www.eclipsecon.org/osdn > _______________________________________________ > basilisk-devel mailing list > bas...@li... > https://lists.sourceforge.net/lists/listinfo/basilisk-devel > |