From: [RSU]The_Assassin|BuF <the...@zi...> - 2002-03-31 19:26:15
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Disabling GTK fixed the problem. O_o Messing around a bit I found commenting out: x_display_name = gdk_get_display() in main_unix.cpp fixed the problem. Though colors are still messed up in depth 15 and higher. It does display the colors right for a sec @ the very beginning, when there's still a grey screen. Then it kindof draws some yellow layer over it in 24 bpp. 16 bpp seems to display all colors inverted, except black and white. My X server wouldn't run in 32 bpp so I couldn't test that. It runs fine in 8 bit and lower though. <~~~~~~~~~~~~~~~||~~~~~~~~~~~~~~~> Stan Kochen <The_Assassin> <--------------------------------> Beyondunreal.com Forums <BuF> http://www.beyondunreal.com <--------------------------------> ReSpawners United - Unreal Tournament clan <RSU> http://www.clanrsu.com/ <~~~~~~~~~~~~~~~||~~~~~~~~~~~~~~~> ________________________________________________ Don't E-Mail, ZipMail! http://www.zipmail.com/ |