Disabling GTK fixed the problem. O_o
Messing around a bit I found commenting out:
x_display_name = gdk_get_display()
in main_unix.cpp fixed the problem. Though colors are still
messed up in depth 15 and higher.
It does display the colors right for a sec @ the very
beginning, when there's still a grey screen. Then it
kindof draws some yellow layer over it in 24 bpp. 16 bpp
seems to display all colors inverted, except black and
white. My X server wouldn't run in 32 bpp so I couldn't
test that.
It runs fine in 8 bit and lower though.
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Hi,
> Disabling GTK fixed the problem. O_o
Umm, are you sure it runs in fullscreen dga and with a DirectColor
visual? Adding --without-gtk should have lead you to the true X error
resulting in a BadMatch for the X_CreateWindow request.
Bye,
Gwenole.
Think so, haven't changed anything to the X server. I've
seperated both of the executables, one with the
x_display_name commented out and one with it uncommented.
One works, the other doesn't.
Though the colors are still messed up when running X with
TrueColor visual. I can't tell whether the colors are
right when running X in DirectColor, because that'll mess
up all colors the X server displays, even outside
BasiliskII.
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Stan Kochen <The_Assassin>
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ReSpawners United - Unreal Tournament clan <RSU>
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