Re: [Basie-devs] UI Concepts
Status: Pre-Alpha
Brought to you by:
allegroconmolto
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From: heet <con...@ch...> - 2006-02-23 02:03:47
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It looks functional to me, very clean. Something that could be grasped in 5 minutes of toying with it. IMO, This would be good for the first 3-4 roadmarks until we have time to spend on jazzing it up. I agree the Reason interface would be too complex. Where'd the sound effects go, though? allegroconmolto wrote: > Here's the previously-promised prototyping email :) > > In the past, we've talked about UI paradigms to imitate. Applications > like Reason provide a toolbox of devices to play with and virtual > "cables" to connect them together, and I initially thought that we > would be wise to imitate that idiom. I still think it's a good idea. I > also think it's too complex for our userbase and would be too complex > to imitate. So, I've decided that for now, we're going to focus on > getting something out the door - something that provides a free, open > source, and functional alternative to some of the spendy-yet-crappy > stuff in this area. After spending some time and playing with both SAM > Broadcaster and Traktor Studio, I've come up with a sample UI that I > think will be fairly easy to both implement and use. Eventually I want > to make it as pretty as Native Instruments or Propellerheads software > - but for now, I really want something that works! :) > > Attached is a mockup using Visio's Windows-components stencils of what > I think we should do. It's multiple movable windows, each of which can > be resized/moved around/whatever - which allows us to add new features > (windows) pretty easily. This file is also in the svn repository. > > I'd be curious to know what you guys think. Many eventual features are > missing from this mockup - things like sound effects panels and so on > are definitely still planned, but this is more oriented to getting us > to a bare-bones-functionality alpha demo. > > |