Thank you very much for the program released under a free open source license! Added a program to a Russian-language site about free software, here is the link. Please do not abandon the project, this is a very interesting program! Will the releases be published here? It's just that nowadays, many are switching to Github without notifications on the old project pages.
Hi Soren, Sorry for the delay in responding. I checked the link you posted and that looks like a good solution. If you look at the Example02 code you will find a different, and much easier, way to produce a curved attack. (simply use volume^2 since the value varies from 0-1) And, yes there are typos in the book and the examples are pseudocode. Unfortunately, I had a stroke in 2012 and can't work on corrections. :( Dan
Hi Soren, Sorry for the delay in responding. I checked the link you posted and that looks like a good solution. And, yes there are typos in the book and the examples are pseudocode. Unfortunately, I had a stroke in 2012 and can't work on corrections. :( Dan
Hello Daniel (if you're still around here), I bought your book a few months ago, hoping it would be a good entry point to getting some hands-on with DSP. I have a lot of coding experience from other environments, and music production / sound design experience. My first bump on the road seems to be the curved envelope code in your book, page 43. I have implemented this exactly as you say (so I believe) but it's not working as expected. I would love to see an implementation of this code that actually...
Hello Daniel (if you're still around here), I bought your book a few months ago, hoping it would be a good entry point to getting some hands-on with DSP. I have a lot of coding experience from other environments, and music production / sound design experience. My first bump on the road seems to be the curved segment code in your book, page 43. I have implemented this exactly as you say (so I believe) but it's not working as expected. I would love to see an implementation of this code that actually...