Grush doesn't wait long enough for players to talk to Drognan before entering Arcane Sanct.
End result: Antisocial Jerhyn. At a minimum, this command needs a longer hardcoded delay for this and actually all the other bosses up til this point. I recommend adding 20 seconds to each. This would allow for low level players who won't have much stamina or FRW to get where they need to go. This is especially important in Act 2, where they have to walk all over the place talking to NPCs.
Better idea: Make all the WP/next-boss delays configurable ini settings.
Best idea: Implement a mod of the ".vote to Kill Baal" code to let the rushee say when they're ready. Ex: "type .ready after you've talked to Drognan so I can enter Arcane" then have bot wait for the rushee to respond.
Logged In: YES
user_id=2083867
Originator: NO
i really like the 'best' idea! great thought!
Logged In: YES
user_id=2083867
Originator: NO
i really like the 'best' idea! great thought!
Logged In: YES
user_id=2101395
Originator: NO
Also, people are not able to TP in duriel tomb if they have not killed the summoner. What i don't know is if they get summoner credit from town ( i don't think so from the time i rushed myself manually and could not figure why i could not enter the tp ) , or if they get credit from behing inside AS level at the waypoint. if not we would need to find a way to open a tp somewhere just before the summoner to let poeple in or something.
Logged In: YES
user_id=193557
Originator: YES
You have to be within 1-2 screens of summoner dead or alive when he dies. or you don't get credit. Can't wait in town or by the WP.
After that, you can run through and get the Canyon WP, but you have to go back to town and talk to Cain before you can take any TP to the tomb itself. That's why I wanted configurable delay or bot to wait for user input, since people always forget this, and it takes time to run back and forth in act 2. especially if they gotta pick up corpse, or forgot something, or whatever.
Logged In: YES
user_id=2101395
Originator: NO
Well we can add sleep between each bosses but we might have to tailor special boss for rush where it's more complex like the summoner
Logged In: YES
user_id=193557
Originator: YES
Nevermind the vote idea, I just had a WAY better idea that shouldn't be too hard to do and would make grush tons better than it currently is:
In short, make it its own ini and allow side quests and giving wps.
In AO.ini we would add a config value to specify agrush.ini In grush.ini, we'd specify all the bosses and quests to run as part of the rush, and specify two delays for each boss, which is much better than a hardcoded delay.
This system would be DAMN SWEET for being able to customize rushes by adding side-quests and giving WPs, or for skipping nonessential quests like the cube in nightmare or hell, OR for doing rushes starting from a specific boss. ex: Party already has Andy and act 2, so comment out the first part of the ini, so we start at Act 3.
In grush.ini you would have 2 delays for each boss: PreAttack and PostKill.
PreAttack delay would be from the time the bot casts the TP, til it starts killing.
PostKill would be the delay after the boss dies and the bot returns to town, before it starts next action.
A Sample grush.ini would look something like this
StonyWP, 35 (Give party Stony WP)
DarkWoodsWP, 35 (give party Woods wp)
Treehead, 10, 45 (get the scroll, get back to town, talk to Akara)
Rakanishu, 5, 35 (Kill rak, let party open portal to Tristram)
Griswold, 5, 20 (bot kills Gris while party rescues Cain)
Cats2WP, 20 (let party get Cats2 WP before bot teleports on to 4)
Andariel, 15, 40 (time to get back to town, talk to Meshif and walk to TP zone in Act 2)
Radament, 15, 15 (time to get back and talk to Atma)
Cube, 5, 30 (time to get back to town)
Coldworm, 10, 30 (time to get staff, get back to town, talk to Cain/Drognan)
Fangskin, 10, 60 (time to get ammy, get back to town, talk to Drognan)
ArcaneWP, 30 (Give party Arcane WP)
Summoner, 20, 60 (time to get in Arcane, back to town, talk to NPCs, and make staff)
Duriel, 15, 90 (plenty of time to walk from chamber, to Jerhyn and back to Meshif )
etc...
This would basically work like a configurable series of .pboss commands read from the ini, that you could customize to taste. It would make total-game rushes and WP-giving really simple and so fast and easy to do, it would save a lot of time catching up on stuff post-rush.
Damn I really want to see this added now. It'd rock :D
Logged In: YES
user_id=1941693
Originator: NO
thats not really a simple to do... most of what u suggest doesn't exist right now.. altho i think most of it is a good idea...
i will prob add a command, somehting like GiveWP <some name here> for a start.. then maybe a basic config file for grush...
altho i dunno if u really need a new file?? right now the grush script simply loads in a fixed bot.ini file.. so just change ur bot.ini file to ur grsh.ini file.. and type .reload in the game
anyways, i think this has truend into more of a feature request...
oh and as far as the sumoner goes, the bot SHOULD clear an area near the summoner, and wait for the rushiee to enter the wp before killing the summoner..?