Activity for AutoWolf

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    Deleted PathArray

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    Removed CheckSum

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    Deleted HistoryRatio

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    Started a no-bot branch, useful as an updated W...

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    Deleted MapExploration

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    Deleted ioan_secret

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    Updated project for VS2017.

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    * Fixed the fullscreen startup bug. It still ha...

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    Bumped version number

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    Updated NDK settings to target android-9 (lowes...

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    hot fix

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    Hopefully fixed mouse movement. One cause was t...

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    I think animation is a bit faster now.

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    Start by setting the default background to the ...

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    Fixed

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    Some code style rearrangements

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    now it works, but is inefficient.

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    * Updated Android version to 1.0.1/2

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    Merge branch 'master' of https://github.com/ioa...

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    Create README.md

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    * Fixed sdl-include folder for iOS version

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    * Quit is now disabled under iOS

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    * Refactoring

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    * Hid the statusbar for good on iOS

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    * Fixed so '--norestore' is used as a parameter...

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    Aspect ratio correction on iOS at least

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    Also fixed aspect ratio on Android (and iOS som...

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    Fixed iOS compilation

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    Started a rudimentary iOS project

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    Revert previous edit

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    Fixed wording

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    Removed a warning

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    * Fixed the letterbox background to use the def...

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    Added a hint for touchscreen users whenever the...

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    * Updated Xcode project to new warning suggestions

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    Improved the level jump UI

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    Fixed the screen glitch

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    Really fixed the screen glitch now. It wouldn't...

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    Fixed naming conventions (s instead of m for st...

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    Locked the game activity to landscape

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    More convention obedience

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    Broken the SDLActivity bundle into discrete cla...

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    * FIxed so the main activity scroller dismisses...

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    Now AutoWolf compiles for OS X 10.6 as well, th...

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    Calmed down all -Wall warnings

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    Updated Makefile to work with SDL2_mixer and in...

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    Added some safety and user friendliness to the ...

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    Started an iOS project

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    Added an automatic wolf3d finder, replacing the...

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    Updated Code::Blocks project. Now it compiles.

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    Enhanced the Android launcher background

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    Further enhanced the UI and added a validity ch...

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    Now normal videos (without sounds) are recorded.

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    OpenCV branch (take 2): support saving video se...

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    WL_DRAW cleanup

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    Some little namespace cleanup

  • AutoWolf AutoWolf released /android/AutoWolf-Android.apk

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    Updated icons

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    Finally fixed the "lost instance state" issue. ...

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    Merge branch 'master' of https://git.code.sf.ne...

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    * Cleaned up .gitignore

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    - Now the program reads from the internal stora...

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    Named the door constants.

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    Undid the manifest activity change. It didn't w...

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    Stability fixes

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    Now the explored data is saved when leaving the...

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    More namespace organization

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    Now the instance state is saved successfully on...

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    Implemented a lifecycle instance saving. Not te...

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    Now Quit() throws a special exception when quit...

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    Increased the ExploreFill angle field of view t...

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    - Fixed so it compiles without problems on Visu...

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    Also related to save games, now the bot pops an...

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    Added touchscreen support to most of the UI (st...

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    Removed an extraneous logger message

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    - Fixed a logic error in the master directory f...

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    - Sound now gets properly paused in mobile devi...

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    Android's Back is now mapped to Escape.

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    Retired and removed the DOS AutoWolf source cod...

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    Apparently fixed the --configdir param. Also tr...

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    - Added --secretstep3 GUI option

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    Fixed so it now gets command-line arguments fro...

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    Committed the keystore.

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    Added SDL2_mixer to the list of linked libraries

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    Android project

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    Map loading bounds checking

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    Android fixes (before adding the Android project)

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    General change of rule from setting current dir...

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    Changed all error Quits into exception throws

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    Fixed newline on logger

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    Deleted unused modules

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    Updated code to be compilable under Android/libc++

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    Now the bot looks for prerequisites as treasure...

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    Optimized ioan_secret a bit more. Probably won'...

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    Got rid of another checked indexer. More payoff.

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    * Removed bounds checking from the secret finde...

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    * Fixed threading to work on OSX too

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    Replaced OutputDebugString with the faster Writ...

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    Now the bot can solve secrets (by brute force t...

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    Made the project compilable on OSX.

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