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Two Four Six Rule

Anonymous
2012-12-05
2012-12-05
  • Anonymous

    Anonymous - 2012-12-05

    So I was adding the Harper class to the ProfessionsFromCoreRules.xml file when I see the tag TwoFourSixRules. As far as I know, and I can't find anything in the new rulebook on the matter, all HARP skill categories cost either 2 or 4 points. Am I missing something hidden in the rulebook(s)?

    Other than that, I really like what I see and can't wait for the final release. Keep up the great work!

     
  • Mike Benchoff

    Mike Benchoff - 2012-12-05

    Sorry, that post was from me. I forgot to log in before posting.

     
  • David Klecker

    David Klecker - 2012-12-05

    No you not missing anything from the rulebooks. Actually you have reminded me of this.
    2/4/6 Rule was something I created and it's not in the rule book and I believe I have removed it from the preferences file making the values listed in the database irrelevant. Interestingly enough I save the category costs in the character file under the xml node "TwoFourSixRules" so I should rename this node as to not be so confusing.

    2/4/6 was an idea I had to add customization to the Category costs. The idea I had going was that I though maybe a few categories should be an even higher cost kinda in the vein of Rolemaster. Thus you still had favored categories that costed 2 but there were one or two categories that had a cost of 6. I never really liked the output and never really thought it added anything.

    I need to make sure I remove this code and change the name of that node.

    Thanks for picking that out.

     

    Last edit: David Klecker 2012-12-05

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