Since the old OpenAL implementation was rather incomplete and I didn't feel like really finishing it properly, I just threw together a quick MixerDevice based OpenAL implementation. Basically a mashup of the old OpenAL code and the WinMM and OSS code.
On my Windows box it runs unbelievably badly, but on MacOS X 10.4 Intel, it runs pretty well.
Having a suitable output device is really all that was required to get Audiere working on MacOS X.
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Cool, sounds good. If I gave you commit access, would you check your patch into subversion?
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Sure. With a memory leak fix and all.
And my MacOS X Core Audio backend as well if desired.
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OK, you're added. Sorry it took so long.