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From: Martyn Shaw <martynshaw99@gm...>  20120418 23:31:00
Attachments:
downloads.png

Hi I don't know if anybody has every kept download stats for any releases, but I have been looking at the downloads of 2.0.0 at about the same time of day, when I remember, and putting the numbers in a spreadsheet. I expected the total to go up rapidly, then slow down but so far for 2.0.0 it hasn't gone down, after the first few days (see attachment). Googling, there are maybe 12 billion (12 x 10^9) active PCs in use in the world (I assume this means Mac and *nix as well as win). Or maybe less. Let's call it 500 million  1 billion, say 750 million. I am assuming that so far each download has hit 1 PC and stuck. We have had 2.2 x 10^6 downloads off Google, probably a few more from elsewhere. So that's 0.3% of all PCs in the world. If we assume that only 1 in 100 of people with a PC actually want an app such as ours, then 29% of them have got it already, which is an amazing (but slightly unbelievable) statistic. And that would probably mean that downloads should be slowing down, as it takes time for word to spread, people to get around to it, nerves to go away etc.. So I guess one or more of the numbers/assumptions above are incorrect. Maybe there are more % of people wanting Audacity than I think? Maybe people download multiple times? Do you have any explanation? Or have I just got my calculations wrong? TTFN Martyn 
From: Steve the Fiddle <stevethefiddle@gm...>  20120418 23:38:12

According to this page there have been over 100 million computers sold this year so far: http://www.worldometers.info/computers/ We have some catching up to do :=) Steve On 19 April 2012 00:30, Martyn Shaw <martynshaw99@...> wrote: > Hi > > I don't know if anybody has every kept download stats for any releases, but > I have been looking at the downloads of 2.0.0 at about the same time of day, > when I remember, and putting the numbers in a spreadsheet. I expected the > total to go up rapidly, then slow down but so far for 2.0.0 it hasn't gone > down, after the first few days (see attachment). > > Googling, there are maybe 12 billion (12 x 10^9) active PCs in use in the > world (I assume this means Mac and *nix as well as win). Or maybe less. > Let's call it 500 million  1 billion, say 750 million. > > I am assuming that so far each download has hit 1 PC and stuck. > > We have had 2.2 x 10^6 downloads off Google, probably a few more from > elsewhere. > > So that's 0.3% of all PCs in the world. If we assume that only 1 in 100 of > people with a PC actually want an app such as ours, then 29% of them have > got it already, which is an amazing (but slightly unbelievable) statistic. > And that would probably mean that downloads should be slowing down, as it > takes time for word to spread, people to get around to it, nerves to go away > etc.. > > So I guess one or more of the numbers/assumptions above are incorrect. > Maybe there are more % of people wanting Audacity than I think? Maybe > people download multiple times? Do you have any explanation? Or have I just > got my calculations wrong? > > TTFN > Martyn > >  > Better than sec? Nothing is better than sec when it comes to > monitoring Big Data applications. Try Boundary onesecond > resolution app monitoring today. Free. > http://p.sf.net/sfu/Boundarydev2dev > _______________________________________________ > audacitydevel mailing list > audacitydevel@... > https://lists.sourceforge.net/lists/listinfo/audacitydevel > 
From: Andrew Russell <deadhead.russell@gm...>  20120418 23:40:21
Attachments:
Message as HTML

I would assume some people are downloading it more than once. Myself, I have it downloaded on my work computer, and twice on both my laptop and desktop (Windows and Linux) and once on my netbook for a total of six downloads. On 18 April 2012 16:30, Martyn Shaw <martynshaw99@...> wrote: > Hi > > I don't know if anybody has every kept download stats for any releases, > but I have been looking at the downloads of 2.0.0 at about the same time of > day, when I remember, and putting the numbers in a spreadsheet. I expected > the total to go up rapidly, then slow down but so far for 2.0.0 it hasn't > gone down, after the first few days (see attachment). > > Googling, there are maybe 12 billion (12 x 10^9) active PCs in use in > the world (I assume this means Mac and *nix as well as win). Or maybe > less. Let's call it 500 million  1 billion, say 750 million. > > I am assuming that so far each download has hit 1 PC and stuck. > > We have had 2.2 x 10^6 downloads off Google, probably a few more from > elsewhere. > > So that's 0.3% of all PCs in the world. If we assume that only 1 in 100 > of people with a PC actually want an app such as ours, then 29% of them > have got it already, which is an amazing (but slightly unbelievable) > statistic. And that would probably mean that downloads should be slowing > down, as it takes time for word to spread, people to get around to it, > nerves to go away etc.. > > So I guess one or more of the numbers/assumptions above are incorrect. > Maybe there are more % of people wanting Audacity than I think? Maybe > people download multiple times? Do you have any explanation? Or have I > just got my calculations wrong? > > TTFN > Martyn > > >  > Better than sec? Nothing is better than sec when it comes to > monitoring Big Data applications. Try Boundary onesecond > resolution app monitoring today. Free. > http://p.sf.net/sfu/Boundarydev2dev > _______________________________________________ > audacitydevel mailing list > audacitydevel@... > https://lists.sourceforge.net/lists/listinfo/audacitydevel > > 
From: Benjamin Drung <bdrung@ub...>  20120419 19:19:28
Attachments:
signature.asc

Am Donnerstag, den 19.04.2012, 00:30 +0100 schrieb Martyn Shaw: > Hi > > I don't know if anybody has every kept download stats for any > releases, but I have been looking at the downloads of 2.0.0 at about > the same time of day, when I remember, and putting the numbers in a > spreadsheet. I expected the total to go up rapidly, then slow down > but so far for 2.0.0 it hasn't gone down, after the first few days > (see attachment). > > Googling, there are maybe 12 billion (12 x 10^9) active PCs in use > in the world (I assume this means Mac and *nix as well as win). Or > maybe less. Let's call it 500 million  1 billion, say 750 million. > > I am assuming that so far each download has hit 1 PC and stuck. > > We have had 2.2 x 10^6 downloads off Google, probably a few more from > elsewhere. > > So that's 0.3% of all PCs in the world. If we assume that only 1 in > 100 of people with a PC actually want an app such as ours, then 29% of > them have got it already, which is an amazing (but slightly > unbelievable) statistic. And that would probably mean that downloads > should be slowing down, as it takes time for word to spread, people to > get around to it, nerves to go away etc.. > > So I guess one or more of the numbers/assumptions above are incorrect. > Maybe there are more % of people wanting Audacity than I think? > Maybe people download multiple times? Do you have any explanation? > Or have I just got my calculations wrong? Most of the Linux distribution users are ignored in your statistic. I downloaded the tarball once, but uploaded it as package to Debian and Ubuntu. Millions of users install audacity via the package manager. It's unknown how many people are running a Linux distribution. Debian/Ubuntu user can optin (therefore most users probably don't enable it) to report their installed package via popcon [1]. 386,965 out of 2,296,558 popcon users have audacity installed. This makes 16.8 %. [1] http://popcon.ubuntu.com/  Benjamin Drung Debian & Ubuntu Developer 
From: Vaughan Johnson <vaughan@au...>  20120420 22:43:45

Wow, thanks for doing that, Martyn. Weird that Google Code doesn't offer that. Seems a lot of people had been waiting for 2.0!  V On 4/18/2012 4:30 PM, Martyn Shaw wrote: > Hi > > I don't know if anybody has every kept download stats for any releases, > but I have been looking at the downloads of 2.0.0 at about the same time > of day, when I remember, and putting the numbers in a spreadsheet. I > expected the total to go up rapidly, then slow down but so far for 2.0.0 > it hasn't gone down, after the first few days (see attachment). > > Googling, there are maybe 12 billion (12 x 10^9) active PCs in use in > the world (I assume this means Mac and *nix as well as win). Or maybe > less. Let's call it 500 million  1 billion, say 750 million. > > I am assuming that so far each download has hit 1 PC and stuck. > > We have had 2.2 x 10^6 downloads off Google, probably a few more from > elsewhere. > > So that's 0.3% of all PCs in the world. If we assume that only 1 in 100 > of people with a PC actually want an app such as ours, then 29% of them > have got it already, which is an amazing (but slightly unbelievable) > statistic. And that would probably mean that downloads should be > slowing down, as it takes time for word to spread, people to get around > to it, nerves to go away etc.. > > So I guess one or more of the numbers/assumptions above are incorrect. > Maybe there are more % of people wanting Audacity than I think? Maybe > people download multiple times? Do you have any explanation? Or have I > just got my calculations wrong? > > TTFN > Martyn > > >  > Better than sec? Nothing is better than sec when it comes to > monitoring Big Data applications. Try Boundary onesecond > resolution app monitoring today. Free. > http://p.sf.net/sfu/Boundarydev2dev > > > > _______________________________________________ > audacitydevel mailing list > audacitydevel@... > https://lists.sourceforge.net/lists/listinfo/audacitydevel 
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