#696 Wrong rendering order when only depth should count

svn version
closed-fixed
5
2013-02-28
2013-02-27
No

My goal is to visualize 3D graph with a renderign only based on the z-order, regardless of wether a node or an edge is selected or not.

From what I understand, I have to set every layer's stencil parameter to off and enable Z-Ordering.

But in this case, the rendering order is not respected for selected nodes and selected edges.
- Selected edges are drawn on top of nodes from the front, but behind unselected edges from the back.
- Selected nodes are drawn behind edges from the back.

The enclosed graph helps to see this behavior. Enabling perspective rendering and color interpolation makes it more obvious.

Discussion

  • Cyrille Faucheux

     
    Attachments
  • Antoine Lambert

    Antoine Lambert - 2013-02-28
    • status: open --> closed-fixed
     

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