[Atom3d-engine] [atom3d - Open Discussion] RE: new release soon ?
Status: Planning
Brought to you by:
night_crowler
From: <no...@so...> - 2001-11-21 14:33:33
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Read and respond to this message at: http://sourceforge.net/forum/message.php?msg_id=494733 By: night_crowler A3D is not a plugin based engine. Only some key modules will be plugins. For example: VFS, Renders and shaders. I think OS independance must be done at compile time and not at runtime, so OS plugins are really out of question. About poor performance, you´re write but, a) Don´t compare CS with A3D, they are different, they have distinct concepts. b) It causes very, very little overhead. I´m satisfied with actual plugins system. Col Det and Objects will be added. Be pacient. I have a step by step order to make the things, OK ? if not..., I´m fucked. :) I like your idea about plugins for shaders. It´s really a good idea. Thanks. [] ______________________________________________________________________ You are receiving this email because you elected to monitor this forum. To stop monitoring this forum, login to SourceForge and visit: http://sourceforge.net/forum/monitor.php?forum_id=84923 |