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2D GPU Algorithms

Willem Jan Palenstijn Wim van Aarle

2D GPU algorithms let you perform forward projections, backprojections and reconstructions of 2D objects. Contrary to CPU algorithms, they don't require a projector object to specify the implicit projection weight matrix.

The available algorithms are:

name description
[FP_CUDA] Forward projection
[BP_CUDA] Backprojection
[FBP_CUDA] Filtered backprojection reconstruction
[SIRT_CUDA] SIRT reconstruction
[SART_CUDA] SART reconstruction
[CGLS_CUDA] CGLS reconstruction

Related

Documentation: BP_CUDA
Documentation: CGLS_CUDA
Documentation: FBP_CUDA
Documentation: FP_CUDA
Documentation: SART_CUDA
Documentation: SIRT_CUDA
Documentation: astra_mex_algorithm
Documentation: astra_struct

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