Open Asset Import Library 2.0 (short name: Assimp, don't be afraid) has been released.
Assimp is a C/C++ library to import various 3D models formats in a uniform data structure. It aims at providing a full asset conversion and cleaning pipeline for use in realtime visualization systems of any kind but is not limited to this audience.
The new version features support for static Blender 3D scenes (.blend) and Quake 3 BSPs (.pk3) as well as douzens of bugfixes and improvements for its existing loaders, especially Collada. In addition, Assimp 2.0 features vast performance improvements in some expensive post-processing steps.
Assimp's foreign language bindings have been revamped. This release is the first to include bindings to the C#/.NET ecosystem.
The official changelist can be found here: http://assimp.svn.sourceforge.net/viewvc/assimp/trunk/CHANGES?revision=845&view=markup
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