I made an animation in 3ds Max (it is a simple cube animation). When I import the .dae file into my program using assimp-net wrapper (https://code.google.com/p/assimp-net/), the coordinates from 3ds Max studio changes e.g. the position of the center of the cube in 3ds Max was 5,5,0 and after importing it is 0,0,5. How can I maintain the same coordinates as in 3ds Max?
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