Have any other win32 developers had issue with the winlibs source code files and there relative paths as referenced in the source? Not sure if I am approaching the problem correctly because I started fixing the problem from the code side by adding full paths to the header and source file refferences, this removed almost all of the build errors; I did this from the context of the supporting text file "windows_libraries.txt". Then I ran into the problem of the SDL.lib file being corrupted and that one kinda dead ended me. Any suggestions?
My overal goal, after getting familure with the code, is to create a variation of the game whare the walls and ceiling are viable play areas conjoined when the appropriate turn keyboard combination is applied. Any ideas or suggestions would be appreciated.
PS. This Game as it stands friggin rocks!!!
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