#130 Odd Spawn Point Behavior

v0.2.8_betaX
closed-fixed
nobody
None
7
2005-10-20
2005-10-10
DLH
No

On Lucifer's map, tzeentch-0.1.xml, there is something odd going on at
the beginning of the round. Some players will start the round viewing
the grid from one of the corners. After the countdown they jump back to
their _real_ position.

However, he is still running beta1.

Will capture recording and upload.

Discussion

  • DLH

    DLH - 2005-10-10

    The map with the problem.

     
  • DLH

    DLH - 2005-10-10
    • milestone: --> v0.2.8_betaX
    • priority: 5 --> 7
     
  • Manuel Moos

    Manuel Moos - 2005-10-10

    Logged In: YES
    user_id=34808

    I fixed such a bug immediately before beta2; it's on the
    client side. The map is out of lucifer's rotation (or so it
    seems), so I did some tests locally. Current CVS code
    works fine, beta1 not.

     
  • DLH

    DLH - 2005-10-12

    Logged In: YES
    user_id=1064239

    Client beta2 should not be getting this behavior? I am still experiencing this
    problem running beta2, but I have not yet tried a current CVS build.

     
  • Manuel Moos

    Manuel Moos - 2005-10-12

    Logged In: YES
    user_id=34808

    Yes, the relevant code change seems to have made it into
    beta2, so it should be unaffected if I did my job
    correctly. If there are still problems, I really need a
    recording (Usually, I'll produce one myself by pure bad
    luck once I know about a bug...)

     
  • DLH

    DLH - 2005-10-12

    Logged In: YES
    user_id=1064239

    Added client recording taken on Lucifer's server.

     
  • DLH

    DLH - 2005-10-12

    0.2.8.0_beta2 Mac OS X

     
  • Manuel Moos

    Manuel Moos - 2005-10-20
    • status: open --> closed-fixed
     

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