Hello all,
beside some little bugs that were found and reported by you users (most by Chitzui) and are being fixed, there is a big problem in the linux version:
Although the INSTALL file states some older version of the SDL is OK, the game only compiles with the newest SDL version (1.2.13).
A quick fix to this is to just comment out the following lines in keys.cpp:
case SDL_BUTTON_X1:
return ScrollLeft;
case SDL_BUTTON_X2:
return ScrollRight;
And everything should work. This bug is fixed in the svn trunk.
Also there seems to be a bug that you can't compile the game (errors with acl_* symbols) if you have libacl-devel installed. Try to uninstall it and compile again. This will be fixed in the next release (read on).
We will soon (in 1-2 weeks) give you a release (0.0.3b) that will fix all these bugs. If you can't wait, you can download the svn trunk and compile it yourself.
Thank you for your feedback so far.