#649 Undroppable House Keys


A player was recently killed and had his/her house key looted. The player killer entered the house and took items from the chest, including the key to another player's house.

I think droppable house keys are too risky and have the potential to create an angry environment in the game. Here is a patch that, I believe, makes all house keys undroppable on death.


  • Hendrik Brummermann

    Please use the attribute in the item .xml files instead of adding program logic.

    With the attribute the information is available just by looking at the data (e. g. on the website).

  • AntumDeluge

    AntumDeluge - 2013-05-14


  • AntumDeluge

    AntumDeluge - 2013-07-09
    • status: open --> closed-accepted
    • assigned_to: Deluge
    • Group: -->
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    Anonymous - 2013-08-29

    That was one really lucky Player Killer. I personally like the risk of being robbed and having stuff looted. I don't engage in Player Killing myself but, since it is allowed in the rules, I sort of see it as if you're going to take so many precautions against PvP why have it in the first place? Is it really only around for training purposes?



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