#551 Crazy people

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nobody
None
2011-12-03
2011-12-03
Athana
No

From the player SNAKEVIP, the crazy people.
For now only Crazy Wizard and his item drop wizard dagger are full with working xml and sprites
Very nice flashing hat of the wizard and the dagger too! With hitting rate of 3 lifesteal and ice damage.
We decided to reduce level of the creature as it was very powerful at level 380 :)

Discussion

  • Athana
    Athana
    2011-12-03

    The patch for the Crazy Wizard and his new drop

     
  • Athana
    Athana
    2011-12-03

    Crazy Wiz sprite

     
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  • Athana
    Athana
    2011-12-03

    flashy Wizard dagger sprite

     
    Attachments
  • Athana
    Athana
    2011-12-03

    All the crazy people xml

     
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  • bluelads4
    bluelads4
    2012-03-31

    Hello,

    I'm going to take a look at your ideas there. The patch didn't work quite well, the pngs didn't work in them so I loaded them in manually, just as an information for others whcih might want to take a look :)

     
  • bluelads4
    bluelads4
    2012-03-31

    I really like your new creature and dagger, I just have some suggestions to make:

    * the wizard is really strong at the moment, fought against him with my level 417 char and lost lots of health while doing so although he is more or less 200 levels under my char which I found quite annoying so I think it might be good to change these stats a bit and make it more balanced.

    * the dagger looks fine but it changes its colour really fast, it might be better to have something more "calm" which doesn't catch your eye that much while playing :)

    * the stats of the dagger should be compared again with existing daggers, the lifesteal seems to be a bit high for a dagger and Atk 18 for a dagger is really too high... these are normal stats for a sword for example... If you compare it with a chaos dagger: that one has atk 7 rate 2, yours has atk 18 rate 3 :)

    Greetings

    Bluelads4

     
  • Kimmo Rundelin
    Kimmo Rundelin
    2012-04-01

    A note about the stats: we have a balancer utility for the purpose of finding values that are fitting for a creature of a desired level

     


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