From: bluelads <blu...@us...> - 2011-10-09 00:13:25
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Update of /cvsroot/arianne/stendhal/data/conf/items In directory vz-cvs-4.sog:/tmp/cvs-serv11854/data/conf/items Modified Files: shields.xml Log Message: added min levels from http://stendhalgame.org/wiki/Stendhal_Item_Ideas#List_of_weapons_and_armor_items_and_their_min_levels for shields and sorted list Index: shields.xml =================================================================== RCS file: /cvsroot/arianne/stendhal/data/conf/items/shields.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** shields.xml 1 May 2011 14:04:34 -0000 1.12 --- shields.xml 9 Oct 2011 00:13:23 -0000 1.13 *************** *** 2,31 **** <items xmlns="stendhal" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="stendhal ../items.xsd "> ! <item name="buckler"> ! <type class="shield" subclass="buckler" tileid="-1"/> ! <description>You see a small buckler. It may protect you against swords and maces but against stronger weapons you do not trust it.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="6"/> </attributes> ! <weight value="12.0"/> ! <value value="1512"/> <equipable> <slot name="ground"/> <slot name="content"/> - <slot name="lhand"/> - <slot name="rhand"/> <slot name="bag"/> <slot name="trade"/> </equipable> </item> ! ! <item name="wooden shield"> ! <type class="shield" subclass="wooden_shield" tileid="-1"/> ! <description>You see a wooden shield. It is made of cheap wood and heavily used. However, it still seems to offer you some kind of basic protection.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="10"/> </attributes> ! <weight value="12.0"/> ! <value value="7000"/> <equipable> <slot name="ground"/> --- 2,36 ---- <items xmlns="stendhal" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="stendhal ../items.xsd "> ! ! <item name="black shield"> ! <type class="shield" subclass="black_shield" tileid="-1"/> ! <description>You see a black shield. Its darkness will surely protect you.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="42"/> ! <min_level value="200"/> </attributes> ! <weight value="34.0"/> ! <value value="518616"/> ! <susceptibility type="light" value="1.25"/> ! <susceptibility type="dark" value="0.96"/> <equipable> <slot name="ground"/> <slot name="content"/> <slot name="bag"/> <slot name="trade"/> + <slot name="lhand"/> + <slot name="rhand"/> </equipable> </item> ! ! <item name="blue shield"> ! <type class="shield" subclass="blue_shield" tileid="-1"/> ! <description>You see a blue shield. It feels light in your hand but is strong enough for excellent protection.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="30"/> ! <min_level value="25"/> </attributes> ! <weight value="24.0"/> ! <value value="186768"/> <equipable> <slot name="ground"/> *************** *** 37,49 **** </equipable> </item> ! ! <item name="studded shield"> ! <type class="shield" subclass="studded_shield" tileid="-1"/> ! <description>You see a studded shield. It's a little dented but seems robust enough.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="12"/> </attributes> ! <weight value="15.0"/> ! <value value="12096"/> <equipable> <slot name="ground"/> --- 42,54 ---- </equipable> </item> ! ! <item name="buckler"> ! <type class="shield" subclass="buckler" tileid="-1"/> ! <description>You see a small buckler. It may protect you against swords and maces but against stronger weapons you do not trust it.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="6"/> </attributes> ! <weight value="12.0"/> ! <value value="1512"/> <equipable> <slot name="ground"/> *************** *** 55,85 **** </equipable> </item> ! ! <item name="plate shield"> ! <type class="shield" subclass="plate_shield" tileid="-1"/> ! <description>You see a solid plate shield. It is in good condition, and might be worth a little.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="14"/> </attributes> ! <weight value="24.0"/> ! <value value="19208"/> <equipable> <slot name="ground"/> <slot name="content"/> - <slot name="lhand"/> - <slot name="rhand"/> <slot name="bag"/> <slot name="trade"/> </equipable> </item> ! ! <item name="lion shield"> ! <type class="shield" subclass="lion_shield" tileid="-1"/> ! <description>You see a valuable lion shield. It is heavy enough to defend you against strong attacks.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="16"/> </attributes> <weight value="24.0"/> ! <value value="28672"/> <equipable> <slot name="ground"/> --- 60,92 ---- </equipable> </item> ! ! <item name="chaos shield"> ! <type class="shield" subclass="chaos_shield" tileid="-1"/> ! <description>You see a chaos shield. Its charming appearance will fool your enemies.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="39"/> ! <min_level value="60"/> </attributes> ! <weight value="34.0"/> ! <value value="415233"/> <equipable> <slot name="ground"/> <slot name="content"/> <slot name="bag"/> <slot name="trade"/> + <slot name="lhand"/> + <slot name="rhand"/> </equipable> </item> ! ! <item name="crown shield"> ! <type class="shield" subclass="crown_shield" tileid="-1"/> ! <description>You see a mighty crown shield. It is in perfect condition.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="24"/> ! <min_level value="15"/> </attributes> <weight value="24.0"/> ! <value value="96768"/> <equipable> <slot name="ground"/> *************** *** 91,105 **** </equipable> </item> ! ! <item name="unicorn shield"> ! <type class="shield" subclass="unicorn_shield" tileid="-1"/> ! <description>You see a unicorn shield. It's beautifully crafted and will give you excellent protection.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="18"/> </attributes> ! <weight value="24.0"/> ! <value value="40824"/> ! <susceptibility type="light" value="0.9"/> ! <susceptibility type="dark" value="1.3"/> <equipable> <slot name="ground"/> --- 98,111 ---- </equipable> </item> ! ! <item name="elvish shield"> ! <type class="shield" subclass="elvish_shield" tileid="-1"/> ! <description>You see an elvish shield. It looks like one big tree leaf!</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="32"/> ! <min_level value="30"/> </attributes> ! <weight value="34.0"/> ! <value value="275128"/> <equipable> <slot name="ground"/> *************** *** 111,115 **** </equipable> </item> ! <item name="enhanced lion shield"> <type class="shield" subclass="enhanced_lion_shield" tileid="-1"/> --- 117,121 ---- </equipable> </item> ! <item name="enhanced lion shield"> <type class="shield" subclass="enhanced_lion_shield" tileid="-1"/> *************** *** 117,120 **** --- 123,127 ---- <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> <def value="20"/> + <min_level value="5"/> </attributes> <weight value="24.0"/> *************** *** 130,141 **** </item> ! <item name="skull shield"> ! <type class="shield" subclass="skull_shield" tileid="-1"/> ! <description>The face of a skull scowls at you from this fearsome skull shield.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="22"/> </attributes> ! <weight value="24.0"/> ! <value value="74536"/> <equipable> <slot name="ground"/> --- 137,149 ---- </item> ! <item name="golden shield"> ! <type class="shield" subclass="golden_shield" tileid="-1"/> ! <description>You see a golden shield, could it be the ultimate in defence?</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="34"/> ! <min_level value="35"/> </attributes> ! <weight value="34.0"/> ! <value value="275128"/> <equipable> <slot name="ground"/> *************** *** 148,159 **** </item> ! <item name="crown shield"> ! <type class="shield" subclass="crown_shield" tileid="-1"/> ! <description>You see a mighty crown shield. It is in perfect condition.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="24"/> </attributes> ! <weight value="24.0"/> ! <value value="96768"/> <equipable> <slot name="ground"/> --- 156,168 ---- </item> ! <item name="green dragon shield"> ! <type class="shield" subclass="green_dragon_shield" tileid="-1"/> ! <description>You see an green dragon shield, scaly and strong.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="35"/> ! <min_level value="40"/> </attributes> ! <weight value="14.0"/> ! <value value="300000"/> <equipable> <slot name="ground"/> *************** *** 166,177 **** </item> ! <item name="red shield"> ! <type class="shield" subclass="red_shield" tileid="-1"/> ! <description>You see a red shield. It is a stunning shade of scarlet.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="27"/> </attributes> <weight value="24.0"/> ! <value value="136768"/> <equipable> <slot name="ground"/> --- 175,186 ---- </item> ! <item name="lion shield"> ! <type class="shield" subclass="lion_shield" tileid="-1"/> ! <description>You see a valuable lion shield. It is heavy enough to defend you against strong attacks.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="16"/> </attributes> <weight value="24.0"/> ! <value value="28672"/> <equipable> <slot name="ground"/> *************** *** 183,214 **** </equipable> </item> ! ! <item name="blue shield"> ! <type class="shield" subclass="blue_shield" tileid="-1"/> ! <description>You see a blue shield. It feels light in your hand but is strong enough for excellent protection.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="30"/> </attributes> <weight value="24.0"/> ! <value value="186768"/> <equipable> <slot name="ground"/> <slot name="content"/> - <slot name="lhand"/> - <slot name="rhand"/> <slot name="bag"/> <slot name="trade"/> </equipable> </item> ! ! ! <item name="elvish shield"> ! <type class="shield" subclass="elvish_shield" tileid="-1"/> ! <description>You see an elvish shield. It looks like one big tree leaf!</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="32"/> </attributes> <weight value="34.0"/> ! <value value="275128"/> <equipable> <slot name="ground"/> --- 192,228 ---- </equipable> </item> ! ! <item name="magic plate shield"> ! <type class="shield" subclass="lion_clan_shield" tileid="-1"/> ! <description>You see a magic plate shield. Its has a magical quality surrounding it.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="40"/> ! <min_level value="100"/> </attributes> <weight value="24.0"/> ! <value value="448000"/> ! <susceptibility type="light" value="0.97"/> ! <susceptibility type="dark" value="0.97"/> ! <susceptibility type="fire" value="0.97"/> ! <susceptibility type="ice" value="0.97"/> <equipable> <slot name="ground"/> <slot name="content"/> <slot name="bag"/> <slot name="trade"/> + <slot name="lhand"/> + <slot name="rhand"/> </equipable> </item> ! ! <item name="mainio shield"> ! <type class="shield" subclass="mainio_shield" tileid="-1"/> ! <description>You see a strange looking mainio shield. You have no idea what it's made of, but it seems to protect you well by distracting your enemies.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="37"/> ! <min_level value="50"/> </attributes> <weight value="34.0"/> ! <value value="365233"/> <equipable> <slot name="ground"/> *************** *** 220,232 **** </equipable> </item> ! ! <item name="golden shield"> ! <type class="shield" subclass="golden_shield" tileid="-1"/> ! <description>You see a golden shield, could it be the ultimate in defence?</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="34"/> </attributes> ! <weight value="34.0"/> ! <value value="275128"/> <equipable> <slot name="ground"/> --- 234,267 ---- </equipable> </item> ! ! <item name="mithril shield"> ! <type class="shield" subclass="mithril_shield" tileid="-1"/> ! <description>You see a mithril shield. You will most surely be protected.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="45"/> ! <min_level value="250"/> </attributes> ! <weight value="30.0"/> ! <value value="718616"/> ! <susceptibility type="light" value="0.97"/> ! <susceptibility type="dark" value="1.25"/> ! <equipable> ! <slot name="ground"/> ! <slot name="content"/> ! <slot name="bag"/> ! <slot name="trade"/> ! <slot name="lhand"/> ! <slot name="rhand"/> ! </equipable> ! </item> ! ! <item name="plate shield"> ! <type class="shield" subclass="plate_shield" tileid="-1"/> ! <description>You see a solid plate shield. It is in good condition, and might be worth a little.</description> ! <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="14"/> ! </attributes> ! <weight value="24.0"/> ! <value value="19208"/> <equipable> <slot name="ground"/> *************** *** 238,250 **** </equipable> </item> ! ! <item name="green dragon shield"> ! <type class="shield" subclass="green_dragon_shield" tileid="-1"/> ! <description>You see an green dragon shield, scaly and strong.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="35"/> </attributes> ! <weight value="14.0"/> ! <value value="300000"/> <equipable> <slot name="ground"/> --- 273,286 ---- </equipable> </item> ! ! <item name="red shield"> ! <type class="shield" subclass="red_shield" tileid="-1"/> ! <description>You see a red shield. It is a stunning shade of scarlet.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="27"/> ! <min_level value="20"/> </attributes> ! <weight value="24.0"/> ! <value value="136768"/> <equipable> <slot name="ground"/> *************** *** 256,260 **** </equipable> </item> ! <item name="shadow shield"> <type class="shield" subclass="shadow_shield" tileid="-1"/> --- 292,296 ---- </equipable> </item> ! <item name="shadow shield"> <type class="shield" subclass="shadow_shield" tileid="-1"/> *************** *** 262,265 **** --- 298,302 ---- <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> <def value="36"/> + <min_level value="45"/> </attributes> <weight value="34.0"/> *************** *** 276,289 **** </equipable> </item> ! ! <item name="mainio shield"> ! <type class="shield" subclass="mainio_shield" tileid="-1"/> ! <description>You see a strange looking mainio shield. You have no idea what it's made of, but it seems to protect you well by distracting your enemies.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="37"/> ! <min_level value="50"/> </attributes> ! <weight value="34.0"/> ! <value value="365233"/> <equipable> <slot name="ground"/> --- 313,326 ---- </equipable> </item> ! ! <item name="skull shield"> ! <type class="shield" subclass="skull_shield" tileid="-1"/> ! <description>The face of a skull scowls at you from this fearsome skull shield.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="22"/> ! <min_level value="10"/> </attributes> ! <weight value="24.0"/> ! <value value="74536"/> <equipable> <slot name="ground"/> *************** *** 295,392 **** </equipable> </item> ! ! <item name="chaos shield"> ! <type class="shield" subclass="chaos_shield" tileid="-1"/> ! <description>You see a chaos shield. Its charming appearance will fool your enemies.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="39"/> ! <min_level value="60"/> </attributes> ! <weight value="34.0"/> ! <value value="415233"/> <equipable> <slot name="ground"/> <slot name="content"/> - <slot name="bag"/> - <slot name="trade"/> <slot name="lhand"/> <slot name="rhand"/> </equipable> </item> ! ! <item name="magic plate shield"> ! <type class="shield" subclass="lion_clan_shield" tileid="-1"/> ! <description>You see a magic plate shield. Its has a magical quality surrounding it.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="40"/> ! <min_level value="100"/> </attributes> <weight value="24.0"/> ! <value value="448000"/> ! <susceptibility type="light" value="0.97"/> ! <susceptibility type="dark" value="0.97"/> ! <susceptibility type="fire" value="0.97"/> ! <susceptibility type="ice" value="0.97"/> <equipable> <slot name="ground"/> <slot name="content"/> - <slot name="bag"/> - <slot name="trade"/> <slot name="lhand"/> <slot name="rhand"/> - </equipable> - </item> - - <item name="xeno shield"> - <type class="shield" subclass="xeno_shield" tileid="-1"/> - <description>You see a lightweight but strong xeno shield, in the colours of the creature it was looted from.</description> - <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> - <def value="41"/> - <min_level value="150"/> - </attributes> - <weight value="22.0"/> - <value value="488000"/> - <equipable> - <slot name="ground"/> - <slot name="content"/> <slot name="bag"/> <slot name="trade"/> - <slot name="lhand"/> - <slot name="rhand"/> </equipable> </item> ! ! <item name="black shield"> ! <type class="shield" subclass="black_shield" tileid="-1"/> ! <description>You see a black shield. Its darkness will surely protect you.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="42"/> ! <min_level value="200"/> </attributes> ! <weight value="34.0"/> ! <value value="518616"/> ! <susceptibility type="light" value="1.25"/> ! <susceptibility type="dark" value="0.96"/> <equipable> <slot name="ground"/> <slot name="content"/> - <slot name="bag"/> - <slot name="trade"/> <slot name="lhand"/> <slot name="rhand"/> </equipable> </item> ! ! <item name="mithril shield"> ! <type class="shield" subclass="mithril_shield" tileid="-1"/> ! <description>You see a mithril shield. You will most surely be protected.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="45"/> ! <min_level value="250"/> </attributes> ! <weight value="30.0"/> ! <value value="718616"/> ! <susceptibility type="light" value="0.97"/> ! <susceptibility type="dark" value="1.25"/> <equipable> <slot name="ground"/> --- 332,401 ---- </equipable> </item> ! ! <item name="studded shield"> ! <type class="shield" subclass="studded_shield" tileid="-1"/> ! <description>You see a studded shield. It's a little dented but seems robust enough.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="12"/> </attributes> ! <weight value="15.0"/> ! <value value="12096"/> <equipable> <slot name="ground"/> <slot name="content"/> <slot name="lhand"/> <slot name="rhand"/> + <slot name="bag"/> + <slot name="trade"/> </equipable> </item> ! ! <item name="unicorn shield"> ! <type class="shield" subclass="unicorn_shield" tileid="-1"/> ! <description>You see a unicorn shield. It's beautifully crafted and will give you excellent protection.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="18"/> </attributes> <weight value="24.0"/> ! <value value="40824"/> ! <susceptibility type="light" value="0.9"/> ! <susceptibility type="dark" value="1.3"/> <equipable> <slot name="ground"/> <slot name="content"/> <slot name="lhand"/> <slot name="rhand"/> <slot name="bag"/> <slot name="trade"/> </equipable> </item> ! ! <item name="wooden shield"> ! <type class="shield" subclass="wooden_shield" tileid="-1"/> ! <description>You see a wooden shield. It is made of cheap wood and heavily used. However, it still seems to offer you some kind of basic protection.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="10"/> </attributes> ! <weight value="12.0"/> ! <value value="7000"/> <equipable> <slot name="ground"/> <slot name="content"/> <slot name="lhand"/> <slot name="rhand"/> + <slot name="bag"/> + <slot name="trade"/> </equipable> </item> ! ! <item name="xeno shield"> ! <type class="shield" subclass="xeno_shield" tileid="-1"/> ! <description>You see a lightweight but strong xeno shield, in the colours of the creature it was looted from.</description> <implementation class-name="games.stendhal.server.entity.item.Item"/> <attributes> ! <def value="41"/> ! <min_level value="150"/> </attributes> ! <weight value="22.0"/> ! <value value="488000"/> <equipable> <slot name="ground"/> *************** *** 398,400 **** --- 407,410 ---- </equipable> </item> + </items> \ No newline at end of file |