From: SourceForge.net <no...@so...> - 2011-01-02 18:56:27
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Bugs item #3149650, was opened at 2011-01-02 10:35 Message generated for change (Comment added) made by kymara You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=3149650&group_id=1111 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Closed >Resolution: Fixed Priority: 5 Private: No Submitted By: Katie Russell (kymara) >Assigned to: Katie Russell (kymara) Summary: [Stendhal] need a way to safely and quickly summon raid crea Initial Comment: in raids I like to summon special creatures which are more exciting than the low level players normally see, but altered to have a lower attack (and usually a higher base hp as it keeps them occupied longer) however if any high level player is around and not away in their own 'section' killing the higher level creatures i summoned for them, they kill the creature before i get a chance to /alter it. I have to /alter it in 4 steps typically (never using /alterccreature because i didn't want to alter all values as i wouldn't know what to set them) I always have to try stand away from other players to summon the creature and hope it doesn't kill anyone who comes close or that a high level player doesn't just kill it. I'd like a way to summon a creature immediately that i know is safe and already altered to some default values. ---------------------------------------------------------------------- >Comment By: Katie Russell (kymara) Date: 2011-01-02 18:56 Message: new script, /script Enchant.class and fixed /altercreature to be more useful ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=3149650&group_id=1111 |