#1197 [Stendhal] Semos City wall near village


When players enter Semos City from the village, they should walk through the wooden wall, to make it obvious that they have arrived in the city.

It may be a good idea to block the way to the south with natrual barriers, to force players coming from the village to enter the city (they may leave the city to the south by crossing the wooden wall again).


  • bluelads4

    bluelads4 - 2012-05-13


    what about moving the wall into the village, there is the huge welcome to semos city sign already and the wall could be pushed onto the city map to show that it's some kind of corridor into the city, similar to the exits to the south and north... could try that out next week if wanted :)



  • Hendrik Brummermann

    What about moving the welcome sign into the city map? I have the feeling that it is more clear to new users if the wall is completely inside the city map, much clother to the houses.

    New users need to understand that they have entered the city. I am afraid that they are likely to forget passing the wall, if that happens before the zone changes.

  • bluelads4

    bluelads4 - 2012-05-14
    • assigned_to: nobody --> bluelads99
  • bluelads4

    bluelads4 - 2012-05-14

    I reworked the semos city and village map a bit and moved the welcome to semos sign into the city itself. Added some new wall parts and moved some of the existing signs in the maps. Please check if the changes are meant to be like that :)

  • bluelads4

    bluelads4 - 2012-05-15
    • status: open --> closed-accepted
  • bluelads4

    bluelads4 - 2012-05-15

    Thanks for the suggestion, this request has now been implemented in CVS.



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