For some reason it's possible to get trapped inside a garden in semos_mine_n_w2. it's got collisions like:
|-----| >Next zone
| | >Next zone
|-----| >Next zone *
and the right hand edge is at edge of zone.
If you walk through from the zone next to it at the point * you end up in the garden. I'll fix with collisions in the other zone but it should be looked at for path finding reasons. The player shouldn't be allowed to change zone into a place he is trapped then can't get out.
Test in current server by going to -1_semos_mine_nw 3 87 and walk left, then try 3 89 and 3 90 etc