After a player dies the new level is supposed to be
displayed in the text box. As far as I recall, this
worked correctly in 0.51. However in 0.52 (not sure
about 0.53) the new level message is usually wrong.
I.e. it'll say 'xx has died, xx's new level is 41',
which was xx's old level, and really xx will have
dropped to 40.