Class to receive messages from JsRadioMaster class.
Public declarations:
typedef struct{ byte msgID; int param; } TJsPacket; // msgID #define msg_JS_BUTTON_PRESSED 1 #define msg_JS_BUTTON_RELEASED 2 #define msg_JS_X_AXIS_CHANGE 3 #define msg_JS_Y_AXIS_CHANGE 4 #define msg_JS_LAST_JS_MSG_ID msg_JS_Y_AXIS_CHANGE class JoyStickRadio: public RadioMessage{ public: JoyStickRadio(int cePin, int csPin): RadioMessage(cePin, csPin){} void run(); TJsPacket* makeJsPacket(TJsPacket *pack, byte msgID, int param); int sendJsPacket(TJsPacket *pack); int readJsPacket(TJsPacket *pack); protected: virtual void onJsPacketSent(TJsPacket *pack){}; virtual void onJsPacketRead(TJsPacket *pack){}; }; class JsRadioSlave: public JoyStickRadio{ public: JsRadioSlave(int cePin, int csPin): JoyStickRadio(cePin, csPin){} void begin(byte *pipeIn, byte *pipeOut, TDatarate rate); protected: virtual void onButtonPressed(byte btID){} virtual void onButtonReleased(byte btID){} virtual void onXAxisChange(int xVal){} virtual void onYAxisChange(int yVal){} };
Wiki: Home
Wiki: JoyStick
Wiki: JoyStickShield
Wiki: PushButton
Wiki: PushButtonArray
Wiki: RadioMessage