[Ardev-users] Bug with Remove()
Status: Beta
Brought to you by:
thjc
From: Alex K. <ak...@au...> - 2009-09-28 04:35:23
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Hi, I suspect there is a problem with the ARDev::Remove() function, the render object stays in the visualisation. I checked that the pointers of the RenderObject and PositionObject are the same as when ARDev::Add() was called, so Remove() should succeed. Is there something special you need to do like pause/resume the visualisation? Also, is there a way to control the order the objects are rendered in? I need it for transparencies to work properly as the most opaque objects need to be rendered first. Regards, Alex Kozlov |