From: Ris M. <rm...@ne...> - 2007-08-04 01:50:29
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Yep, I beat you to it and found it last night. :P I installed it and created a deck. General impressions: All in all, I actually had a good opinion of it. It's either improved a little bit in the past 2-3 years, or I figured things out that I didn't know 2-3 years ago. I found it slightly easier to use than I remembered. However, it's still cumbersome in some ways, and it doesn't satisfy my enough to give up on Ardanet. :) Finding and downloading it: easy, no complaints Installation: I was annoyed that I couldn't find an obviously-named "setup.exe" and had to return to the website to read the instructions to find out I had to open a command window and execute "install game.bat" Otherwise it was pretty smooth. Setup: I didn't have any problem logging into the server or creating a username, or figuring out how to start making a deck. However, I couldn't figure out how to import any premade decks in order to play a game right away, so I had to spend all night making a new deck and exploring the deck-building features instead of playing. Deck Building: I had fun making an interesting deck that I'm looking forward to playing. The deck building interface was better than I remembered, and the way it lets you sort the cards is not bad. I still wished I could do a search - some kind of search engine is such an obvious feature for software like this - and I thought that it should name the categories a little differently so that "Allies - Diplomats" would appear next to "Allies - Sage" . The way GCCG sorts "Diplomat Ally" and "Sage Ally" the allies are spread all over, and same with factions. But it was still quite useful to sort the cards this way and that made it easier and more fun to make my deck than I had been dreading from my memories of using GCCG in the distant past. There was definitely a learning curve involved, and I wished I had drag-and-drop and many other features in the GUI, but I was able to learn it well enough to feel comfortable with it for the most part in about an hour, which really isn't too bad - it took me much longer to figure out Adobe Photoshop LOL. Anyway, while playing with the GCCG deck building tools, I could see how they defined their data, which seems pretty good. I want to look into parsing their XML file to make the CardDatabase.CPP file I've been working on. That's all for now until I get a chance to play a game. -- Ris _____ From: ard...@li... [mailto:ard...@li...] On Behalf Of Josh Hunholz Sent: Friday, August 03, 2007 9:17 AM To: Developer discussion Subject: Re: [Ardanet-developers] website update GCCG is at http://gccg.sourceforge.net/ On 8/2/07, Ris Misner <rm...@ne... <mailto:rm...@ne...> > wrote: Continuing the brainstorming, here are some more suggestions for more links to put on the new website. Seems like these links could all be very useful to have around for reference for obvious reasons, other than in my bookmarks. - Meccg.net - The GCCG site (and any special MECCG link for GCCG. I'm looking for these links now in order to download the latest version) - The NetMECCG page hosted on meccg.net -- Ris _____ From: ard...@li... [mailto:ard...@li...] On Behalf Of Ris Misner Sent: Tuesday, July 31, 2007 1:02 PM To: 'Developer discussion' Subject: Re: [Ardanet-developers] website update Hi Josh H, Thanks for setting this up! I browsed over to the new site today and registered there so I could take a look around. I like the look of it very much but I have a couple of questions/concerns/change requests. First, since you mentioned running into problems with your permissions on sourceforge, I enabled you as a project admin, so you should have full priveleges now. I don't mind continuing to host your new site at ardanet.hunholz.com or back on sourceforge, the host location makes little difference to me. But I wanted to make sure you won't run into more restrictions on sourceforge for any reason, just to keep things moving smoothly. The sourceforge user permission management is limiting, not offering any "web developer" role, and didn't offer me any way to increase your permission level for web development purposes only, so I just checked the project admin box which should give you access to everything. Is it still in your plans to add Bugzilla to the site? We don't need a serious bug tracker very soon, but I'd like to eventually get one up and running rather than use a less organized forum in order to track the revision history of a bug, link duplicates together, assign responsibilities, mark them as closed, etc. We can do all that "by hand" with a Bugs forum like you set up, but I think Bugzilla would be more powerful. Would it still be possible to set that up at some point? (I don't actually have much experience with Bugzilla and I'm always open to opposing opinions) On the new portal ( http://ardanet.hunholz.com/bb3portal.php ) I would like to add links to some more useful pages - the "Project Summary Page for Developers" http://sourceforge.net/projects/ardanet/ - the Ardanet wiki on sourceforge http://ardanet.wiki.sourceforge.net/ - the mailing list info and archives http://sourceforge.net/mail/?group_id=192968 What about the "tasks" area on sourceforge? http://sourceforge.net/pm/?group_id=192968 The idea for this area is to keep track of who is doing what for the project, how far along they are, and when they think they'll be done. As the project leader, I find it important to have something like this, especially given the "on again / off again" nature of projects like this where each of us may be likely to take breaks from it for weeks at a time now and then (such as I did recently leading up to Worlds this past weekend). Do you guys like this feature? Would you ever use it? Should we use the one that comes with Sourceforge, or use something else? Or just report on our progress to the mailing list and leave it at that? I want you guys to have access to update that kind of info yourselves, but I assume that as the project leader, I will do most of the maintenance on keeping the info updated. Do you think it's useful to put a link to it on the portal ( http://ardanet.hunholz.com/bb3portal.php ) ? Or should we leave it as-is so that you have to go through the project summary page to get there (http://sourceforge.net/projects/ardanet/) ? Or should I just disable/hide it? Along those lines, I also intend to keep track of a "project roadmap document" in the wiki, which will show up here: http://ardanet.wiki.sourceforge.net/Project+Roadmap. When I get around to writing it up (probably later today, definitely by the end of the week) the project roadmap will list the upcoming project goals similar to how I have announced them in the News area in the past, but looking farther into the future (and all of the planned features listed in the roadmap will link to other wiki pages describing those features' design and implementation details) I'll keep the roadmap updated as we meet the various goals to show what has been done and what remains. Does the project roadmap make a separate "tasks" area unnecessary, or is it still useful to separately track task assignments, who is working on what, how far along they are, and when they expect to complete? Or should we just write that added info into the wiki pages? Or is this kind of formal tracking of task assignments and progress too much unnecessary hassle for such a small team to bother with? Does the new forum support avatar images and more detailed profiles so we could define our roles in our profiles? It's unnecessary fluff I admit, but if it's only a simple a matter of turning on a switch, then I would vote do it. But if it would take any significant work, then I would say don't bother. On the project summary page ( <http://sourceforge.net/projects/ardanet/> http://sourceforge.net/projects/ardanet/) we have a link in a drop-down menu to Project > Web Site, which currently links to http://ardanet.sourceforge.net/ I thought I saw something in the project admin settings where you can redirect this link, so I'm looking for it, and will redirect it to http://ardanet.hunholz.com/ if/when I find that option again. However, I gave away some of our cards at Worlds with the http://ardanet.sourceforge.net/ address on them, so I want to make sure that address continues to work, if even as an auto-redirect to ardanet.hunholz.com. That's all the comments I have on the website for now. GREAT JOB and thanks again for setting it up in time for Worlds. I will follow up with a separate note about my experience at Worlds 2007 this past weekend. Best Regards, Ris _____ From: ard...@li... [mailto:ard...@li...] On Behalf Of Josh Hunholz Sent: Friday, July 27, 2007 12:50 PM To: Developer discussion Subject: [Ardanet-developers] website update Team, After much fiddling around with the SourceForge webspace, and having little success for a few reasons (some permissions issues, as well as their having older version of key tools like PHP), I set the site up on my web server and put a link on the ardanet.sourceforge.net site. I have no problem hosting the site there, as long as it's okay with the rest of you guys. In fact, we could register ardanet.com/org/net (whichever you prefer) and point it to the server. For now, you an access it either by going to ardanet.sourceforge.net and following the link, or by going to ardanet.hunholz.com directly. As far as the software, I'm using PHPbb3 with the "Portal mod" that gives the main page more of a website feel and lets us have a lot of control in customizing it. My original thought was to make a site, and then just integrate the forum and a bug tracker, but I think this works for us just as well. I've also put in the comments from the posts on the Sourceforge boards, so it has the same info. The admin account on the forums is username admin and password (same as password Ris sent me for Mysql on Sourceforge. I won't put it in this note since it can be accessed publicly. Send me a note if you need it and I'll reply with it). If we all create accounts on the site, we can all have admin access and that will list us as "team members". Okay, my lunch is over so I'm back to work, but wanted to get this info out to the list as soon as I could. --Josh <>< ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Ardanet-developers mailing list Ard...@li... https://lists.sourceforge.net/lists/listinfo/ardanet-developers |