<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to max_current_image_order</title><link>https://sourceforge.net/p/arcanfe/wiki/max_current_image_order/</link><description>Recent changes to max_current_image_order</description><atom:link href="https://sourceforge.net/p/arcanfe/wiki/max_current_image_order/feed" rel="self"/><language>en</language><lastBuildDate>Sat, 16 Jun 2012 16:28:29 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/arcanfe/wiki/max_current_image_order/feed" rel="self" type="application/rss+xml"/><item><title>WikiPage max_current_image_order modified by Björn Ståhl</title><link>https://sourceforge.net/p/arcanfe/wiki/max_current_image_order/</link><description>&lt;pre&gt;--- v2
+++ v3
@@ -12,6 +12,6 @@
 [order_image]
 
 **caveats:**
-There is a finite upper-lower limit to order (signed int, but caps at 0).
+There is a finite upper-lower limit to order (0 &lt;= order &lt; INTMAX_t).
 The reason for it being signed is that internally, 3D objects use an inverse negative order.
 
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Björn Ståhl</dc:creator><pubDate>Sat, 16 Jun 2012 16:28:29 -0000</pubDate><guid>https://sourceforge.net2fc89481b19dae79977a07650a145b9b34238e4f</guid></item><item><title>WikiPage max_current_image_order modified by Björn Ståhl</title><link>https://sourceforge.net/p/arcanfe/wiki/max_current_image_order/</link><description>&lt;pre&gt;--- v1
+++ v2
@@ -8,12 +8,10 @@
 
 The included support scripts use this function frequently.
 
-~~~~
-
 **related functions:**
 [order_image]
 
 **caveats:**
 There is a finite upper-lower limit to order (signed int, but caps at 0).
-The reason for it being signed is that internally, 3D objects use an inverse negative order (&lt; 0).
+The reason for it being signed is that internally, 3D objects use an inverse negative order.
 
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Björn Ståhl</dc:creator><pubDate>Sat, 16 Jun 2012 16:27:37 -0000</pubDate><guid>https://sourceforge.net6f4df997df7b8182ea5783294ee07ecfcf2c2eee</guid></item><item><title>WikiPage max_current_image_order modified by Björn Ståhl</title><link>https://sourceforge.net/p/arcanfe/wiki/max_current_image_order/</link><description>**declaration:**

~~~~
max_current_image_order() =&gt; orderv
~~~~

Sweeps through the current VID context, looking for the highest order value. This function is primarily used to push an object to the front in situations where you don't have predefined layers (e.g. background has order 0, sprites order 1, etc.)

The included support scripts use this function frequently.

~~~~

**related functions:**
[order_image]

**caveats:**
There is a finite upper-lower limit to order (signed int, but caps at 0).
The reason for it being signed is that internally, 3D objects use an inverse negative order (&lt; 0).

</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Björn Ståhl</dc:creator><pubDate>Sat, 16 Jun 2012 16:27:14 -0000</pubDate><guid>https://sourceforge.net60026480e01f71af58e64a64a0fd7d79a0043ad5</guid></item></channel></rss>