image_storage_properties

declaration:

function image_storage_properties(vid) => proptable;

Retrieve the dimensions used for storing the texture associated with the VID in a GL context, if this differs from initial_properties, then the engine is running in a mode that expects textures to be a power of two.

proptable is formatted like [properties_table] but only width and height are related to this function in particular.

related functions:

[image_surface_resolve_properties] [image_surface_properties] [image_surface_initial_properties]


Related

Wiki: Video Functions
Wiki: image_surface_initial_properties
Wiki: image_surface_properties
Wiki: image_surface_resolve_properties
Wiki: properties_table

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