declaration:
function image_storage_properties(vid) => proptable;
Retrieve the dimensions used for storing the texture associated with the VID in a GL context, if this differs from initial_properties, then the engine is running in a mode that expects textures to be a power of two.
proptable is formatted like [properties_table] but only width and height are related to this function in particular.
related functions:
[image_surface_resolve_properties] [image_surface_properties] [image_surface_initial_properties]
Wiki: Video Functions
Wiki: image_surface_initial_properties
Wiki: image_surface_properties
Wiki: image_surface_resolve_properties
Wiki: properties_table