<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to image_shader</title><link>https://sourceforge.net/p/arcanfe/wiki/image_shader/</link><description>Recent changes to image_shader</description><atom:link href="https://sourceforge.net/p/arcanfe/wiki/image_shader/feed" rel="self"/><language>en</language><lastBuildDate>Sun, 15 Jul 2012 22:38:14 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/arcanfe/wiki/image_shader/feed" rel="self" type="application/rss+xml"/><item><title>WikiPage image_shader modified by Björn Ståhl</title><link>https://sourceforge.net/p/arcanfe/wiki/image_shader/</link><description>&lt;pre&gt;--- v2
+++ v3
@@ -1,9 +1,9 @@
 **declaration:**
 
-~~~
+~~~~
 ::lua
 function image_shader(vid, shid) =&gt; nil;
-~~~
+~~~~
 
 Associate a prebuilt shader with vid. A shid with value 0 will revert the active shader to the default one.
 
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Björn Ståhl</dc:creator><pubDate>Sun, 15 Jul 2012 22:38:14 -0000</pubDate><guid>https://sourceforge.netdbfeca66206d4c34934e857981d2ecf8e26c7e8e</guid></item><item><title>WikiPage image_shader modified by Björn Ståhl</title><link>https://sourceforge.net/p/arcanfe/wiki/image_shader/</link><description>&lt;pre&gt;--- v1
+++ v2
@@ -1,4 +1,4 @@
-**declaration **
+**declaration:**
 
 ~~~
 ::lua
@@ -7,8 +7,8 @@
 
 Associate a prebuilt shader with vid. A shid with value 0 will revert the active shader to the default one.
 
------
-caveats
------
+**caveats:** 
+Using an invalid shid or one that did not pass the compilation stage properly may fail silent (or emitt a lot of warnings in debug-mode). For MesaGL/Linux, remember to use the MESA_DEBUG sysenv variable.
 
-Using an invalid shid or one that did not pass the compilation stage properly may fail silent (or emitt a lot of warnings in debug-mode). For MesaGL/Linux, remember to use the MESA_DEBUG sysenv variable.
+**related functions:**
+[mesh_shader] [build_shader] [shader_uniform]
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Björn Ståhl</dc:creator><pubDate>Sun, 15 Jul 2012 22:32:42 -0000</pubDate><guid>https://sourceforge.net82a6f56c2351d134e259be0bd3cf673b2a7ea4c4</guid></item><item><title>WikiPage image_shader modified by Björn Ståhl</title><link>https://sourceforge.net/p/arcanfe/wiki/image_shader/</link><description>**declaration **

~~~
::lua
function image_shader(vid, shid) =&gt; nil;
~~~

Associate a prebuilt shader with vid. A shid with value 0 will revert the active shader to the default one.

-----
caveats
-----

Using an invalid shid or one that did not pass the compilation stage properly may fail silent (or emitt a lot of warnings in debug-mode). For MesaGL/Linux, remember to use the MESA_DEBUG sysenv variable.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Björn Ståhl</dc:creator><pubDate>Sun, 15 Jul 2012 22:25:58 -0000</pubDate><guid>https://sourceforge.net547f3653ab59aaafabecb104dc910241083eb384</guid></item></channel></rss>