first of all you ave my compliments.
i'm a blender (www.blender.org) user and blender
comunity has happily discovered your software in these
i agree with others about uv, could be very usefull,
and i would like to ask double vertex removal function
this due to import speed reason.
yout beautifull trees seem to be full of double vertex
(i mean two or more vertex whit the same spatial
coordinates) and after importing my dxf or my obj into
blender i have to use the internal "remove doubles"
funcion but this keeps importing and double removing
maybe it could be done after tree generation or when
nothing too important, but could be nice.
tnx for your work
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